V6.001 (WEB update) x64 macOS
V4.001 (WEB update) amd64|x64 Linux
Release date:		October 5, 2024 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	11.858.498 bytes
File size amd64 Linux:	13.452.847 bytes
Supported file formats:	886

New module:		Antiryad Gx 3d game engine		*.AXA			Load

V6.0 x64 macOS
V4.0 amd64|x64 Linux
Release date:		September 12, 2024 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	11.858.498 bytes
File size amd64 Linux:	13.452.847 bytes
Updates x64 macOS:	6.001-
Updates amd64 Linux:	4.001-
Supported file formats:	885

New modules:		Apron of Magic				*.BIN			Load 
			EyeToy: Play				*.ETC			Load
			Fiction Factory game engine
			(Candy Crush Saga)			*.FFM			Load
			Muhon (Wuhun)				*.NXD			Load
			Power Rangers Super Samurai		*.NDXR/NTXR		Load
			RenderDoc				*.CSV			Load
			Screamer 4x4 (verticle.dat,mapcoord.dat,
					     faces.dat,textures.dat)	*.DAT			Load
			Screamer 4x4				*.HEIGHT/TXT		Load
			Sgt. Frog (Keroro Gunso)		*.VM			Load
			Uta no Prince-sama LIVE EMOTION		*.PREFAB		Load

Improved modules:	3D Systems				*.SLC 			Load
			E2 game engine
			(Trainz Railroad Simulator 2019)	*.TRAINZMESH		Load
			Idea Spectrum Model
			(Realtime Landscaping Plus, Pro)	*.ISM			Load
			I.T.R. ASCII				*.DAT			Save
			Peak3D					*.ASC			Load
			QuickSlice				*.SLC			Load

New features:		Buffy the Vampire Slayer		*.MTX texture format
			Screamer 4x4				*.32A texture format
			Screamer 4x4				*.MAP texture format
			Screamer 4x4				*.RGB texture format

			Configuration/Import			Extract_The_DDS_Files_From_The_Apron_Of_Magic_BIN_Files_After_Load (default=true)

Other change:		Improved Command line conversion

V5.60 x64 macOS
V3.60 amd64|x64 Linux
Release date:		December 12, 2023 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	11.896.126 bytes
File size amd64 Linux:	13.386.019 bytes
Updates x64 macOS:	5.601-5.6102
Updates amd64 Linux:	3.601-3.602
Supported file formats:	875

New modules:		Dragon Star Varnir			*.GXRESCOLLISIONMESH	Load
			Dragon Star Varnir			*.GXRESMODEL		Load
			Dragon Star Varnir			*.GXRESMODELEXT		Load
			Mortar Engine (Fruit Ninja)		*.BINMODEL		Load
			Mortar Engine (Fruit Ninja)		*.MMD			Load
			Nihilistic Object Description v10
			(StarCraft: Ghost)			*.NOD/3DMATERIALS.NSA	Load
			Starshine Legacy			*.PME			Load
			Little Britain: The Video Game		*.GEO			Load

Improved modules:	cal3D Binary Mesh (IMVU)		*.XMF			Load
			Star Stable Online			*.PME			Load

			Star Stable Online			*.PTE			Load

New feature:		Configuration/Import			Save_The_E2_Game_Engine_Attachment_And_Bone_Info_After_Load (default=false)

Other change:		Nihilistic Object Description
			(Vampire: The Masquerade - Redemption)	*.NOD	Load		Renamed to: Nihilistic Object Description v7 (Vampire: The Masquerade - Redemption) *.NOD	

V5.40 x64 macOS
V3.40 amd64|x64 Linux
Release date:		June 12, 2023 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	11.472.784 bytes
File size amd64 Linux:	12.426.391 bytes
Updates x64 macOS:	5.401-5.404
Updates amd64 Linux:	3.401-3.404
Supported file formats:	867

New modules:		Ace Combat X: Skies of Deception	*.PMD			Load
			Dragonborn Knight			*.MESH			Load
			Dragonborn Knight			*.SKIN/SKEL		Load
			GP 500					*.DK4			Load
			Nocturne Engine	ASCII			*.KFM			Load
			Prism3D Engine
			(American Truck Simulator: Wyoming,
			Euro Truck Simulator)			*.PMG/PMD/MAT/TOBJ	Load
			Nihilistic Object Description
			(Vampire: The Masquerade - Redemption)	*.NOD			Load
			Psychonauts				*.PLB			Load
			Sins of a Solar Empire 2		*.MESH/.MESH_MATERIAL	Load
			Sword and Romance			*.BMESH			Load
			Table Top Racing			*.AMODEL		Load
			Targem Engine (Crossout)		*.MDL/MDF		Load
			Terminal Reality TRI Tools		*.S3D			Load
			Warhammer 40000:
			Gladius - Relics of War			*.MSH			Load

Improved modules:	Auran Jet				*.IM/PM			Load
			Black Desert				*.PAM			Load
			Tianji Online				*.MDX2			Load

			Batch converter

New features:		Configuration/Import			Extract_The_PNG_Files_From_The_Tianji_Online_MDX2_File_After_Load (default=true)
			Configuration/Import			Extract_The_PKM_Files_From_The_Table_Top_Racing_AMODEL_File_After_Load (default=true)

			Dragon Star Varnir			*.GXRESTEXTURE texture format
			Psychonauts				*.DDS texture format
			Ridge Racer Unbounded			*.BMAP texture format

			Texture converters			(Tools/Texture converters...)	Aika Online (.jit) to DirectDraw Surface (.dds) (DXT1,DXT3,DXT5) converter
			Texture converters			(Tools/Texture converters...)	DirectDraw Surface (.dds) (DXT1,DXT3,DXT5) to Aika Online (.jit) converter
			Texture converters			(Tools/Texture converters...)	Ridge Racer Unbounded (.bmap) to DirectDraw Surface (.dds) converter

Other changes:		Insane vehicles .FFF			Renamed to Insane .FFF

			Configuration/Import			Extract_The_PNG_File_From_The_CM3D2_Tex_File_After_Load		Renamed to Extract_The_PNG_File_From_The_CM3D2_TEX_File
			Configuration/Import			Extract_The_Textures_From_The_Tsunami_2265_File_After_Load	Renamed to Extract_The_Textures_From_The_Tsunami_2265_MEF_File_After_Load

V5.0 x64 macOS
V3.0 amd64|x64 Linux
Release date:		December 12, 2022 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	10.951.315 bytes
File size amd64 Linux:	12.298.384 bytes
Updates x64 macOS:	5.001-5.004
Updates amd64 Linux:	3.001-3.004
Supported file formats:	853

New modules:		25 to Life				*.DBL		  Load
			3D Sprint Compressed STL		*.CTL		  Load
			Aterdux Engine 9 (Legends of Eisenwald)	*.D3D		  Load
			Banuba Face AR				*.BSM2/CFG.TOML	  Load
			Hellgate London				*.AM		  Load
			Maestro 3D Dental Studio		*.AM;EM;BM;BMK;	  Load
			Maestro 3D Dental Studio		*.M		  Load / Save
			MT Framework (Monster Hunter Stories)	*.MOD/MRL	  Load
			My Hero Academia: The Strongest Hero	*.AXMD		  Load
			Perfect World				*.SKI/BON	  Load
			The King of Fighters: World		*.SKIN/SKEL	  Load

Improved modules:	Black Desert				*.PAC/PAB	  Load
			Black Desert				*.PAM		  Load
			E2 game engine
			(Trainz Railroad Simulator 2019)	*.TRAINZMESH/
								*.TEXTURE.TXT	  Load
			MU Archangel				*.37		  Load
			Wavefront				*.OBJ/MTL	  Load

New features:		Laghaim					*.NTX texture format
			Texture converters			(Tools/Texture converters...)	Microsoft Windows Bitmap (.bmp) to Laghaim (.wxy) converter

V4.30 x64 macOS
V2.30 amd64|x64 Linux
Release date:		May 12, 2022 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	10.926.726 bytes
File size amd64 Linux:	12.096.061 bytes
Updates x64 macOS:	4.301-4.308
Updates amd64 Linux:	2.301-2.308
Supported file formats:	843

New modules:		Bus Derby				*.COLL		  Load
			BZFlag ASCII				*.BZW		  Load / Save
			Chuanshuo				*.MESH		  Load
			NTT Engine
			(LEGO Star Wars:The Skywalker Saga)	*.MODEL		  Load
			Transport Fever				*.MSH/BLOB/MTL	  Load
			Soldier Front 1				*.LMA		  Load

Improved module:	Mercury Steam Engine
			(Castlevania: Lords of Shadow)		*.MSH		  Load

V4.20 x64 macOS
V2.20 amd64|x64 Linux
Release date:		December 12, 2021 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	11.771.727 bytes
File size amd64 Linux:	12.004.752 bytes
Updates x64 macOS:	4.201-4.204
Updates amd64 Linux:	2.201-2.204
Supported file formats:	837

New modules:		Beetle Crazy Cup
			(Beetle Buggin'; Käfer Total)		*.INF/VER/TRI	  Load
			Bus Derby				*.OBJ		  Load
			Final Exam				*.GEO		  Load
			League of Angels – Heaven's Fury	*.MESH/MTL	  Load
			Muhon (Wuhun)				*.MSH		  Load
			Race and Drift				*.M3D		  Load
			SDF (SubDivFormer) 3D			*.OM;SDF	  Load
			ShiVa3D Engine (Dust: Offroad Racing)	*.MSH		  Load
			The Legend of the Condor Heroes		*.COL		  Load
			The Legend of the Condor Heroes		*.MESH		  Load

Improved module:	City Racing 3D; Fast and Furious 8	*.ZDO		  Load

New features:		Configuration/Import			Skip_The_RBR_Hierarchy_Information (default=false)

			Final Exam				*.HVT texture format
			League of Angels – Heaven's Fury	*.DDS texture format
			League of Angels – Heaven's Fury	*.TGA texture format
			Made Man				*.WIM texture format

Other changes:		City Racing 3D; Fast and Furious 8 .ZDO	Renamed to City Racing 2; City Racing 3D; Fast and Furious 8; Space Racing 2 .ZDO

			Horde3D Engine (v5;v6;
			Offroad Legends;
			Offroad Legends 2) .GEO			Renamed to Horde3D Engine (v5;v6; Blocky Highway; Offroad Legends; Offroad Legends 2) .GEO	

V4.10 x64 macOS
V2.10 amd64|x64 Linux
Release date:		August 12, 2021 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	11.456.803 bytes
File size amd64 Linux:	12.898.890 bytes
Updates x64 macOS:	4.101-V4.108
Updates amd64 Linux:	2.101-V2.108
Supported file formats:	827

New modules:		Cabela's Outdoor Adventures 2006	*.SKIN		  Load
			Facet		 			*.FAC		  Load / Save
			FlatOut 2				*.BGM		  Load
			Midnight Club 3: DUB Edition		*.EM		  Load
			Midnight Club 3: DUB Edition		*.MESH/TYPE	  Load
			MU Archangel				*.37		  Load
			Third Wire Productions
			(Strike Fighters: Project 1;
			Strike Fighters 2)			*.HFD/INI	  Load
			Tsunami 2265				*.MEF		  Load

Improved modules:	GEM 2 Engine (Men of War: Vietnam;
			Men of War: Assault Squad 2)		*.PLY/MTL	  Load	
			Horde3D Engine (v5;v6; Offroad Legends;
			Offroad Legends 2)			*.GEO		  Load
			Tales Runner				*.M1/PT1	  Load

New features:		Configuration/Import			Extract_The_Textures_From_The_Tsunami_2265_File_After_Load (default=true)

			Midtown Madness / Midnight Club		*.TEX texture format

Other changes:		GEM 2 Engine (Men of War: Vietnam;
			Men of War: Assault Squad 2) .PLY/MTL	Renamed to GEM 2 Engine (Call to Arms - Gates of Hell: Ostfront; Men of War: Vietnam; Men of War: Assault Squad 2) .PLY/MTL

			GEM 2 Engine (Men of War: Vietnam;
			Men of War: Assault Squad 2) .VOL	Renamed to GEM 2 Engine (Call to Arms - Gates of Hell: Ostfront; Men of War: Vietnam; Men of War: Assault Squad 2) .VOL

V4.0 Gold Edition x64 macOS
V2.0 Gold Edition amd64|x64 Linux
Release date:		April 12, 2021 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	11.442.274 bytes
File size amd64 Linux:	12.834.849 bytes
Updates x64 macOS:	4.001-4.007
Updates amd64 Linux:	2.001-2.007
Supported file formats:	819

New modules:		AirStrike 3D: Operation W.A.T.;
			AirStrike II: Gulf Thunder		*.MDL		  Load
			Antarctica Engine (SuperTuxKart)	*.SPM		  Load
			Aquadelic GT				*.BOB/AM	  Load
			MicroProse (Gunship!)			*.3DB 		  Load
			MicroProse (European Air War;
			Fleet Defender Gold; Gunship!)		*.3DZ		  Load
			Third Wire Productions
			(Strike Fighters 2)			*.LOD		  Load

Improved modules:	3D Triangle Irregular NetWork		*.TIN		  Load
			DirectX Binary Mesh			*.X		  Load
			Horde3D					*.GEO		  Load
			Laghaim (unprotected .csy)		*.CSY/BPD	  Load
			Laghaim					*.LOL		  Load
			Third Wire Productions
			(Strike Fighters: Project 1)		*.LOD		  Load
			Wavefront				*.OBJ/MTL	  Load
			Z Corporation				*.ZPR		  Load

Other changes:		Fast and Furious 8 .ZDO			Renamed to City Racing 3D; Fast and Furious 8 .ZDO
			Horde3D .GEO				Renamed to Horde3D Engine (v5;v6; Offroad Legends; Offroad Legends 2) .GEO/.SCENE.XML/.MATERIAL.XML or .GEO/.H3D

V3.90 x64 macOS
V1.90 amd64|x64 Linux
Release date:		October 23, 2020 [20:00]
Released at:		http://www.i3dconverter.com
File size x64 macOS:	11.226.588 bytes
File size amd64 Linux:	14.367.233 bytes
Updates x64 macOS:	3.901-3.906
Updates amd64 Linux:	1.901-1.906
Supported file formats:	813

New modules:		DarkStar One				*.3DO		  Load
			DarkStar One				*.SHD		  Load
			Dinosaur Fossil Hunter: Prologue	*.MESH		  Load
			E2 game engine
			(Trainz Railroad Simulator 2019)	*.TRAINZMESH/
								.TEXTURE.TXT	  Load
			Garfield Kart: Furious Racing		*.MESH		  Load
			Hot Wheels: World Race			*.ROM		  Load
			Hot Wheels: World Race			*.SHM		  Load
			Lost Saga Online			*.MSH		  Load
			The I of the Dragon			*.MSH		  Load
			Tree of Savior				*.3D		  Load

Improved modules:	Abyss Engine (Sports Car Challenge)	*.AEM		  Load
			Black Desert				*.MAPDATA	  Load
			Third Wire Productions			*.LOD		  Load

New features:		Export Bones...	  			(Tools/Export bones)		3D Studio Max Script (.ms)

			Configuration/Import				Extract_The_PNG_File_From_The_Tree_Of_Savior_3D_File_After_Load (default=true)
			Configuration/Import/For Batch Converter only	BC_Flip_UV_Map_Vertically_After_Load (default=false)

			Dinosaur Fossil Hunter: Prologue	*.TEX texture format
			Garfield Kart: Furious Racing		*.TEX texture format

			x86 macOS version is no longer supported!

V3.80 x86;x64 macOS
V1.80 amd64|x64 Linux
Release date:		June 12, 2020 [20:00]
Released at:		http://www.i3dconverter.com
File size x86 macOS:	8.904.722 bytes
File size x64 macOS:	12.043.204 bytes
File size amd64 Linux:	14.277.965 bytes
Supported file formats:	803

New modules:		Abyss Engine (Galaxy On Fire)		*.AE3		  Load
			Abyss Engine (Galaxy On Fire)		*.AE3MESH	  Load
			Cabela's 4X4 Off-Road Adventure 3	*.SKIN		  Load
			Frogger: The Great Quest
			(triangles only)			*.VTX;*.Y6T	  Load
			Gas Guzzlers Extreme			*.PEMB/MODEL	  Load
			GioGio's Bizarre Adventure
			(unpacked player, npc models only)	*.PZZ		  Load
			Glest					*.G3D		  Load
			MedAlyVis				*.TRI		  Load / Save
			Tales Runner				*.M1/PT1	  Load
			Twelve Sky 2 (extracted *.SOBJECT file)	*.MDL		  Load

Improved modules:	EA Sports Fight Night Champion		*.GEOM		  Load
			MikuMikuDance 				*.PMD		  Load
			MikuMikuDance 				*.PMX		  Load
			Unreal 					*_D.3D,*_D.3D	  Load
			Whale 2 Engine Binary
			(Starpoint Gemini 2)			*.MDL		  Load

New features:		Fantasy Tennis				*.TEX texture format
			Frogger: The Great Quest		*.IMG texture format
			Romance of the Three Kingdoms XI	*.WFT texture format

			Texture converters			(Tools/Texture converters...)	Fantasy Tennis .tex to DirectDraw Surface .dds (DXT1,DXT3,DXT5) converter

Other change:		Whale 2 Engine Binary
			(Starpoint Gemini 2) .MDL		Renamed to Whale 2 Engine Binary (Starpoint Gemini 2, Starpoint Gemini Warlords) .MDL

V3.70 x86;x64 macOS
V1.70 amd64|x64 Linux
Release date:		December 12, 2019 [20:00]
Released at:		http://www.i3dconverter.com
File size x86 macOS:	8.862.039 bytes
File size x64 macOS:	12.004.400 bytes
File size amd64 Linux:	14.271.023 bytes
Updates x86;x64 macOS:	3.701-3.705
Updates amd64 Linux:	1.701-1.705
Supported file formats:	793

New modules:		Clausewitz Engine
			(Stellaris: Ancient Relics)		*.MESH		  Load
			God Summoner				*.SM/VSM	  Load
			God Summoner				*.SKIN/VSKIN	  Load
			iOS Activity Achievement Badges		*.BDG		  Load
			Voltron: Defender of the Universe	*.RVM		  Load

Improved modules:	Abyss Engine (Sports Car Challenge)	*.AEM		  Load
			MikuMikuDance				*.PMD		  Load
			MikuMikuDance				*.PMX		  Load
			Perfect World				*.BMD		  Load
			Scions of Fate				*.SKIN/BON	  Load

			Abyss Engine				*.AEI texture format

			Textured view

New features:		Texture converters			(Tools/Texture converters...)	Custom Maid 3D 2 .tex to Portable Network Graphics .png converter

			MikuMikuDance				*.SPA texture format
			MikuMikuDance				*.SPH texture format

Other changes:		Abyss Engine (Sports Car Challenge).AEM Renamed to Abyss Engine (Galaxy on Fire, Sports Car Challenge) .AEM
			Moonlight Blade .DAT; .DFONT		Renamed to QuickSilver Engine (Moonlight Blade) .DAT; .DFONT
			Moonlight Blade	.QSG			Renamed to QuickSilver Engine (Moonlight Blade) .QSG

V3.60 x86;x64 macOS
V1.60 amd64|x64 Linux
Release date:		October 12, 2019 [20:00]
Released at:		http://www.i3dconverter.com
File size x86 macOS:	9.202.885 bytes
File size x64 macOS:	13.151.521 bytes
File size amd64 Linux:	14.222.070 bytes
Updates x86;x64 macOS:	3.601-3.602
Updates amd64 Linux:	1.601-1.602
Supported file formats:	788

New modules:		Fast and Furious 8			*.ZDO		  Load
			Kill la Kill IF				*.MDL		  Load

Improved modules:	Forgelight Engine (Free Realms;
			Star Wars: The Clone Wars Adventures)	*.DME/DSK	  Load
			Wavefront				*.OBJ/MTL	  Load


New features:		Texture converters			(Tools/Texture converters...)		DirectDraw Surface .dds (DXT1, DXT5) to Abyss Engine .aei converter
													Fast and Furious 8 .zbp to Better Portable Graphics .bpg converter
													Kill la Kill IF .cvt to DirectDraw Surface .dds (DXT5) converter

			Upgrade to 64 bit version		Help/Upgrade to 64-bit version...	(only on 64-bit macOS using the 32-bit program version)

			Hellboy: Science of Evil PS3			*.TEX texture format
			Kill la Kill IF					*.CVT texture format
			Marc Ecko's Getting Up: Contents Under Pressure *.ST texture format

V3.50 x86 macOS
V1.50 amd64|x64 Linux
Release date:		August 12, 2019 [20:00]
Released at:		http://www.i3dconverter.com
File size x86 macOS:	9.823.743 bytes
File size amd64 Linux:	13.960.948 bytes
Supported file formats:	786

New modules:		HEAT Online				*.SCX		  Load
			HeeksCAD (STLSolid only)		*.HEEKS		  Save
			NEX Model				*.NEX		  Load
			OpenCAMLib				*.PY		  Save	
			Vuforia Engine				*.V3D		  Load / Save

Improved modules:	Colobot ASCII				*.TXT		  Save
			Half-Life Studio Model 			*.SMD		  Load
			Moonlight Blade				*.DAT;*.DFONT	  Load
			Moonlight Blade				*.QSG		  Load
			Shaiya Online				*.3DC		  Save
			Sins of a Solar Empire Binary		*.MESH		  Load
			Revolution3D Graphics Engine		*.DXE		  Save
			ROBLOX ASCII Mesh 1.0			*.Mesh		  Save
			Trainz Mesh Importer			*.XML		  Save

			Batch converter
			Geometry transformation
			Save as..
			Unwrap

New features:		Batch converter				Drag and drop support (Select files)

			Viewer for the supported texture formats

Other change:		Auto rotate				CMD+R --> CMD+A

V3.40 x86 macOS
V1.40 amd64|x64 Linux
Release date:		February 12, 2019 [20:00]
Released at:		http://www.i3dconverter.com
File size x86 macOS:	9.809.265 bytes
File size amd64 Linux:	13.917.925 bytes
Updates x86 macOS:	3.401-3.404
Updates amd64 Linux:	1.401-1.404
Supported file formats:	782

New modules:		HeeksCAD (STLSolid only)		*.HEEKS		  Load
			Laghaim (unprotected .csy)		*.CSY/BPD	  Load
			Laghaim					*.LOL		  Load
			Nine Dragons Awaken			*.X3D		  Load

Improved modules:	Black Desert				*.PAC/PAB	  Load
			Black Desert Mobile			*.PAC		  Load
			Child of Light				*.M3D.CKD/.S3D.CKDLoad
			Rysk Your Life 2			*.Z3M		  Load
			Rysk Your Life 2			*.Z3M		  Save
			Shaiya Online				*.3DC		  Save
			Sin					*.SAM/SBM	  Load

			Textured view

New features:		Laghaim					*.SEK texture format
			Laghaim					*.WXY texture format

V3.30 x86 macOS
V1.30 amd64|x64 Linux
Release date:		December 12, 2018 [20:00]
Released at:		http://www.i3dconverter.com
File size x86 macOS:	9.801.147 bytes
File size amd64 Linux:	13.877.340 bytes
Updates x86 macOS:	3.301-3.302
Updates amd64 Linux:	1.301-1.302
Supported file formats:	778

New modules:		Moonlight Blade				*.DAT;*.DFONT	  Load
			Moonlight Blade				*.QSG		  Load
			X-Plane 8.x				*.OBJ		  Save
			Zero Escape: Virtue's Last Reward	*.BM		  Load
			Zero Escape: Virtue's Last Reward	*.BSM		  Load

Improved modules:	BigWorld Technology
			(World of Tanks) *.PRIMITIVES/VISUAL			  Load
			BigWorld Technology
			(World of Tanks)
			*.PRIMITIVES_PROCESSED/VISUAL_PROCESSED			  Load
			ComiPo!					*.CSU		  Load
			Custom Maid 3D 2			*.MODEL		  Load
			Forgelight Engine (Free Realms;
			Star Wars: The Clone Wars Adventures)	*.DME		  Load
			NeoX Engine				*.MESH/GIM/MTG	  Load

New features:		Monster Hunter: World			*.TEX texture format
			Configuration/Import			Skip_The_NeoX_Engine_Unknown_Data_Block_To_Get_Right_UV_Datas (default=False) 

Other changes:		Detailed Material Info (Linux64 only)	Case sensitive filter in the OpenDialogBox (texture file browser)
			ShellTreeView abc order

V3.20 x86 macOS
V1.20 amd64|x64 Linux
Release date:		May 12, 2018 [20:00]
Released at:		http://www.i3dconverter.com
File size x86 macOS:	9.621.973 bytes
File size amd64 Linux:	13.225.868 bytes
Updates x86 macOS:	3.201-3.202
Updates amd64 Linux:	1.201-1.202
Supported file formats:	774

New modules:		Autodesk FBX 2011 ASCII			*.FBX		  Save
			Black Desert				*.PCM		  Load
			Black Desert Mobile			*.PAC		  Load
			Eternity
			(Big Rigs: Over the Road Racing)	*.SCO/MAT	  Load / Save
			IGES (entity 116)			*.IGS		  Save
			Neverwinter Nights 2			*.MDB		  Load
			Neverwinter Nights Enhanced Edition	*.MDL		  Load

Improved modules:	Black Desert				*.PAM		  Load
			Hammer Engine
			(Crossout, Star Conflict)		*.MDL-MSH*/MDF	  Load
			League of Legends			*.SCO/INIBIN	  Load
			League of Legends			*.SCO		  Save
			Wavefront				*.OBJ/MTL	  Load

V3.10 x86 macOS
V1.10 amd64|x64 Linux
Release date:		February 12, 2018 [20:00]
Released at:		http://www.i3dconverter.com
File size macOS vers.:	9.599.620 bytes
File size Linux vers.:	13.327.523 bytes
Updates x86 macOS:	3.101
Updates amd64 Linux:	1.101
Supported file formats:	767

New modules:		Bejeweled 3				*.P3D		  Load
			CANVAS Engine (Valkyria Chronicles)	*.ABR		  Load
CANVAS Engine (Valkyria Chronicles) *.MLX Load Custom Maid 3D 2 *.MODEL Load FreeCAD Binary Mesh *.BMS Load / Save
LinuxCAD (3D Face) *.DXS Load The Legend of Heroes: Trails in the Sky *._X3 Load New features: Command Line support Configuration/Import Extract_The_DDS_Files_From_The_CANVAS_Engine_ABR_MLX_Files_After_Load (default=True)
Configuration/Import Extract_The_PNG_File_From_The_CM3D2_Tex_File_After_Load (default=True) Improved modules: BigWorld Technology
(World of Tanks) *.PRIMITIVES/VISUAL Load Buddha Engine
(Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) *.MSH Load NeoX Engine *.MESH/GIM/MTG Load Perfect World *.BMD Load Perfect World *.MOX Load Other changes: Detailed Material Information Drag and Drop Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) .MSH Renamed to Mercury Steam Engine 2 (Castlevania: Lords of Shadow 2; Raiders of the Broken Planet) .MSH
V3.0 x86 macOS V1.0 amd64|x64 Linux Release date: October 12, 2017 [20:00] Released at: http://www.i3dconverter.com File size x86 macOS: 9.580.026 bytes File size amd64 Linux: 13.290.340 bytes Update x86 macOS: 3.001 Update amd64 Linux: 1.001 Supported file formats: 760 New modules: Heightmap Conversion Software
(HMCS) Binary *.HMB Load
NeoX Engine *.MESH/GIM/MTG Load Perfect World *.BMD Load
Perfect World *.MOX Load
Treasure Planet: Battle at Procyon *.MDB Load Poisson Surface Reconstructor Binary *.BNPTS Save New features: Avalon Heroes *.TEX texture format
Live for Speed *.RAW texture format
Star Stable Online *.PTE texture format
Improved modules: 3D Vertex Model ASCII *.TXT Load
3D Vertex Model Binary *.RVM Load 3D GameStudio (MDL3,4,5,7) *.MDL Load Ark *.3D/MAT Save Art-O-Matic *.3DZ Load BigWorld Technology
(World of Tanks)
*.PRIMITIVES_PROCESSED/VISUAL_PROCESSED Load cal3D ASCII Mesh *.XMF Load CrystalSpace *.XML Load DCC Virtual Reality LAB *.DCC Load DeleD 3D Editor XML Scene *.DXS Load Dino and Aliens *.MSH/CGO Load Easymodel 2.x Object *.OBQ Load Easymodel 2.x Scene *.EMD Load FlightSim Model *.DAT Save Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load iCube Engine (Point Blank) *.I3S Load "II" Demo (TLS) *.BIN Load Illusion Viewer
/without transformation/ *.X Load Indexed Face Set (IFS) *.IFS Save Jaw3D *.JAW Load League of Legends *.SCO Save Moray *.UDO Save Motocross Madness 2 *.SLT Load "Oldskool Trippin" Demo *.DBV Load Oleg's B3D format *.B3D Load Path of Exile *.SMD/SM/MAT Load Poisson Surface Reconstructor ASCII *.NPTS Save POVLAB Lathe *.LTH Load Power Render *.PRO Load Quake *.MDL Load RayLathe *.DAT Load Royal Quest *.MESH Load Sin *.PAK Load Satellite Tool Kit (PolygonMesh only) *.MDL Load "strange feelings" Demo *.OB3 Load Thang Online *.MSH Load "The Friday Night" Demo *.K3D Load Tianji Online *.MDX2 Load UnrealEd 3 *.T3D Save VDrift *.JOE Load Vertex ASCII *.ASC Load VistaPro ASCII Elevation Data *.TXT Load VoxBlast ASCII *.POLY Load YafRay *.XML Load Other changes: CyberMotion .CMO Renamed to CyberMotion ASCII .CMO Mad Virgin Object .MVO Renamed to Mad Virgin Object (Will of Steel) .MVO Massive .MASSIVE Renamed to Massive /without transformation/ .MASSIVE Reaction Engine /single, non animated object only/ .G3D Renamed to Reaction Engine (Chain Reaction) /single, non animated object only/ .G3D Configuration/General Number_of_Update_Servers (default=1) Configuration/General Update_Server_URL_2 (default=URL #2 not specified!) File/Save as..
V2.80 x86 macOS Release date: May 12, 2017 [20:00] Released at: http://www.i3dconverter.com File size: 9.587.438 bytes Supported file formats: 755 New modules: Commander: Conquest of the Americas *.S3D Load
East India Company *.BIN Load
TheEngine (King's Bounty: Crossworlds) *.BMA Load
TheEngine (King's Bounty: Crossworlds) *.BMS Load
V2.70 x86 macOS Release date: March 12, 2017 [20:00] Released at: http://www.i3dconverter.com File size: 9.476.726 bytes Supported file formats: 751 New modules: Ancient Wars: Sparta *.MDL Load
Colobot ASCII *.TXT Load / Save Colobot Binary *.MOD Load
Devil Daggers * Load
Devil Daggers (packed) dd file/* Load DWOS CAD *.ATT Load
DWOS CAD *.CMF Load Star Stable Online *.PME Load Improved modules: iCube Engine (Point Blank) *.I3S Load iCube Engine texture format *.I3I Load cal3D ASCII Mesh *.XMF Load RenderWare Binary *.DFF Load Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Save New features: EGO Engine *.EGO texture format Trials Fusion *.TEX texture format
Folders tree on/off (on Toolbar) Configuration/General Folders_Tree_On_StartUp (default=0) 0: Off 1: On Other changes: Free Realms (and Star Wars: The Clone Wars Adventures) .DME Renamed to Forgelight engine (Free Realms; Star Wars: The Clone Wars Adventures) .DME
V2.60 x86 macOS Release date: December 12, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 9.209.673 bytes Supported file formats: 743 New modules: Hostile Waters: Antaeus Rising *.S01 Load Realsoft 3D Javascript *.JS Save Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Load / Save XNA Posing Studio *.XPS Load XNA Posing Studio Generic Item *.OBJ/MTL/ARL Save
Improved modules: 3D Studio Max ASCII *.ASE Load BigWorld Technology (World of Tanks) *.PRIMITIVES_PROCESSED/ VISUAL_PROCESSED Load XNALara Binary Mesh *.MESH Load Other changes: MU Online (undecoded simple object).BMD Renamed to MU Online (uncoded simple object) .BMD Configuration/Export 3D_Studio_Max_ASCII_Scene_Export_Multi_Sub_Object_Materials (default=True) File/Save as..
New feature: Configuration/Export 3D_Studio_Export_Long_Texture_FileNames (default=False)
V2.50 x86 macOS Release date: October 12, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 9.198.298 bytes Update: 2.501 Supported file formats: 738 New modules: BrainNet Viewer *.NV Load
BrainSuite *.DFS Load / Save
Elite Force *.WPK Load
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
Haydee *.MESH/MTL Load Legend of Grimrock *.MESH/MATERIALS Load
Legend of Grimrock *.MODEL/MATERIALS Load Surf Ice (uncompressed) *.MZ3 Load / Save
Improved module: Black Desert *.PAC/PAB Load New features: Legend of Grimrock *.D3D9_TEXTURE texture format Configuration/General Object_Material_Bone_Selector_On_StartUp (default=0) 0: Off 1: On Configuration/General Window_Left (default=250)
Configuration/General Window_Top (default=160)
Configuration/General Window_Width (default=980)
Configuration/General Window_Height (default=600)
Configuration/Import Wavefront_Object_Separator_Type (default=0) 0: Group name 1: Object name Other change: File/Save as.. V2.40 x86 OS X Release date: August 12, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 9.177.223 bytes Supported file formats: 730 New modules: Grin Engine (Bionic Commando,
Lead and Gold: Gangs of the Wild West,
Terminator Salvation,
Wanted: Weapons of Fate) *.DIESEL Load Rumble Fighter *.NSX Load The Thing *.MSH Load X3 Reality Engine (X3 Terran Conflict) *.BOB Load
X3 Reality Engine (X3 Terran Conflict)
(converted with x2bc) *.BOD Load Improved modules: Auran Jet *.IM/PM Load BigWorld Technology (World of Tanks) *.PRIMITIVES/ VISUAL Load cal3D ASCII Mesh *.XMF Load Free Realms *.DME Load FreeSurfer Triangle Surface Binary * Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.VMESH Load Whale 2 Engine Binary (Starpoint Gemini 2) *.MDL Load Other changes: Third Wire Productions (Strike Fighters) .LOD Renamed to Third Wire Productions (Strike Fighters: Project 1) .LOD Third Wire Productions (Strike Fighters) .SHD Renamed to Third Wire Productions (Strike Fighters: Project 1) .SHD V2.30 x86 Gold Edition OS X Release date: May 1, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 9.127.522 bytes Supported file formats: 725 New modules: Black Desert *.MAPDATA Load
GEM 2 Engine (Men of War: Vietnam Men of War: Assault Squad 2) *.VOL Load Strife *.MODEL/MATERIAL Load Virtual Pool 4 *.DAE Load Whale 2 Engine Binary (Starpoint Gemini 2) *.MDL Load
Improved modules: Aarklash: Legacy *.CEF Load Third Wire Productions *.LOD Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.VMESH Load Other changes: Aarklash: Legacy .CEF Renamed to Cyanide Studio's game engine (Aarklash: Legacy; Blood Bowl 2; Confrontation; Dogs of War Online) .CEF Third Wire Productions .LOD Renamed to Third Wire Productions (Strike Fighters) .LOD Third Wire Productions .SHD Renamed to Third Wire Productions (Strike Fighters) .SHD v2.20 x86 OS X Release date: February 12, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 8.632.709 bytes Updates: 2.201-2.203 Supported file formats: 720 New modules: BigWorld Technology (World of Tanks) *.PRIMITIVES_PROCESSED/
*.VISUAL_PROCESSED Load
Black Desert *.PAC/PAB Load
Black Desert *.PAM Load Buddha Engine (Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load GEM 2 Engine (Men of War: Vietnam;
Men of War: Assault Squad 2) *.PLY/MTL Load
LandXML v1.0 TIN Surfaces *.XML Load / Save
Three.js JSON v3 ASCII *.JSON Save
Topocad Terrain Model *.DTM Load
Improved modules: Abyss Engine (Sports Car Challenge) *.AEM Load ROBLOX Binary Mesh 2.0 *.Mesh Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.MODEL Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.VMESH Load Wavefront *.OBJ/MTL Save New features: Abyss Engine *.AEI texture format Batch converter Detailed object statistics Configuration/Import Trinigy_Vision_Engine_UV_Format_Type (default=0) 0: Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead
1: Soul Worker
Drag and Drop support for more than one file Other change: Configuration/Import Default_Texture_SubDirectory './textures' v2.10 x86 OS X Release date: November 12, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 8.597.092 bytes Supported file formats: 712 New modules: EnSite DIF *.XML Save
Grand Chase *.P3M Load
LS-DYNA Keyword ASCII
(*NODE,*ELEMENT_SOLID,*ELEMENT_SHELL) *.KEY Load
MikuMikuDance *.PMX Load
OMSI - The Bus Simulator v1.00 *.O3D Save
PC Crash ASCII *.IN Load
RF Online *.MSH Load Improved modules: Aarklash: Legacy *.CEF Load OMSI - The Bus Simulator v1.00 *.O3D Load Richard Burns Rally *.SGC Load Star Wars: Starfighter *.MSH/MTL Load New features: Batch converter / detailed object statistics Drag and Drop support for more than one file
v2.0 x86 OS X Release date: August 12, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 8.430.317 bytes Supported file formats: 707 New modules: Anno 2070 *.RDM Load
ARAS 360 *.A3X Load
Dekaron (2 Moons) *.MESH/TPACK Load
Ferentus, Herrcot, Xiones *.CMH Load
Havok Vision Engine (Azera Online) *.MODEL Load
Improved modules: Common Layer Interface Binary *.CLI Load NUAGES *.CNT Load OGRE Binary *.MESH Load
QuickDraw3D *.3DMF Load Stratasys Genesys Xs *.SSL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead) *.MODEL Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead) *.VMESH Load
New feature: Batch converter
v1.80 x86 OS X Release date: May 12, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 8.430.317 bytes Supported file formats: 702 New modules: iCube Engine (Point Blank) *.I3S Load
Lune of Eden *.COL Load
ROBLOX ASCII Mesh 1.0 *.Mesh Save
ROBLOX Binary Mesh 2.0 *.Mesh Load
Improved modules: NCsoft (Auto Assault, Tabula Rasa) *.GEO Load Star Wars: Galaxies *.MGN Load Star Wars: Galaxies *.MSH Load New feature: iCube Engine *.I3I texture format
Other change: STP (University format) .STP Renamed to TNT Leibniz Universität Hannover .STP v1.70 x86 OS X Release date: March 26, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 7.382.385 bytes Supported file formats: 698 New modules: Child of Light *.M3D.CKD/.S3D.CKD Load
League of Legends *.WGEO Load
Nicktoons Racing *.GEO Load Unigine Engine (Oil Rush) *.MESH Load
Improved modules: 3D Studio Max ASCII *.ASE Load DeleD 3D Editor XML Scene *.DXS Load Polygon File Format (Stanford) Binary *.PLY Load
Sega GT 2002 *.XMX Load New features: Show vertex normal
Configuration/View Vertex_Normal_Size (default=5) Child of Light *.TGA.CKD texture format
Other changes: Refractor Engine 2 (Battlefield series) .SM/RS Renamed to Refractor Engine (Battlefield 1942; Battlefield Vietnam) .SM/RS Battlefield (2142; Heroes) .SKINNEDMESH Renamed to Refractor Engine 2 (Battlefield 2142; Battlefield Heroes) .SKINNEDMESH

v1.60 x86 OS X Release date: January 26, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 7.383.152 bytes Supported file formats: 694 New modules: GeoJSON [2D MultiPolygon] *.GEOJSON Save
GIANTS Engine Binary
(Farming Simulator 2012, 2014) *.P3D Load Martial Heroes *.SKN Load Refractor Engine 2
(Battlefield series) *.SM/RS Load

Improved modules: Aarklash: Legacy *.CEF Load Cyber Studio CAD-3D *.3D2 Load Leauge of Legends *.SKN/SKL Load New features: 7 premium styles Configuration/General/Style Configuration/General Window_Style_Code (Default=0) 0=Default; 1=Air; 2=Amakrits; 3=AquaGraphite; 4=Blend; 5=Dark; 6=GoldenGraphite; 7=RubyGraphite Configuration/Import Load_The_First_LOD_Only (default=true)
Configuration/Import Skip_The_Collision_Objects (default=true)
Configuration/View Pan_Speed [for arrow buttons] (default=30 %) Pan scene Using the arrow buttons Other changes: Configuration/Import Removed: Skip_The_BOTI_Collision_Objects (Battle of the Immortals .M4F)
Configuration/Import Removed: Skip_The_Mercury_Steam_Engine_Collision_Objects (Mercury Steam Engine .SM3, .MSH) CAD-3D .3D2 Renamed to Cyber Studio CAD-3D .3D2 v1.50 x86 OS X Release date: November 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 7.008.019 bytes Supported file formats: 690 New modules: Horde3D *.GEO Load
Orion Engine v1 (The Stalin Subway; The Stalin Subway: The Red Veil) *.MSH Load QQXY *.SKEM Load
QQXY *.SM Load Improved modules: Free Realms *.DME Load Tales of Fantasy *.SKEM Load Tales of Fantasy *.SM Load Unreal Engine Skeletal Mesh *.PSK Load Tales of Fantasy *.QTX texture format New feature: Configuration/General Update_Server_URL_2 (default=http://3dconverter.webege.com) v1.40 x86 OS X Release date: October 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 7.005.097 bytes Supported file formats: 686 New modules: AutoCAD DXF [2D POLYLINE] *.DXF Load / Save DS2 Engine (You Are Empty) *.DS2MD Load DUG Polygon *.DUPOLY Save
Z Corporation *.ZPR Load Improved modules: DirectX ASCII Mesh *.X Load Shaiya Online *.3DC Save (the save module needs the original .3dc file for animated model!) Shaiya Online *.SMOD Load New feature: Tales of Fantasy *.QTX texture format - uncompressed 24, compressed 32 bits v1.30 x86 OS X Release date: September 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 7.001.222 bytes Supported file formats: 683 New modules: DUG Polygon *.DUPOLY Load Shaiya Online *.3DC Save
(the save module needs the original .3dc file!)
Rysk Your Life 2 *.Z3M Save
(the save module needs the original .z3m file!) Unreal Engine Skeletal Mesh *.PSK Load
Improved module: Rysk Your Life 2 *.Z3M/SKEL Load v1.20 x86 OS X Release date: August 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 6.991.269 bytes Supported file formats: 681 New modules: ComiPo! *.CSU Load
Rodin4D *.BIN (from .R4S) Load
Rysk Your Life 2 *.R3S Save
ZnZin Engine (Rose Online) *.ZMS Load New features: Drag and Drop support (to load object) Configuration/View Antialising (default=4) 0=None (low graphical quality) 2=2x (better graphical quality) 4=4x (best graphical quality)

v1.10 x86 OS X Release date: July 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 6.986.699 bytes Supported file formats: 678 New modules: Additive Manufacturing File Format *.AMF Save cal3D ASCII Mesh *.XMF Save Rysk Your Life 2 *.R3S Load Rysk Your Life 2 *.Z3AM Save
Sega GT 2002 *.XMX Load Spark Engine (Natural Selection 2) *.MODEL/MATERIAL Load Improved module: Texture loader *.DDS Rysk Your Life 2 .DDS variant type 1
v1.04 x86 OS X Release date: June 6, 2014 [21:00] Released at: http://www.i3dconverter.com File size: 6.979.865 bytes Supported file formats: 674 New modules: Abyss Engine (Sports Car Challenge) *.AEM Load
cal3D Binary Mesh (IMVU) *.XMF Load
Marmoset *.MESH Load xNormal Simple Binary Mesh *.SBM Load / Save Improved modules: cal3D ASCII Mesh *.XMF Load
cal3D Binary Mesh *.CMF Load
v1.0 x86 OS X Release date: May 12, 2014 [21:00] Released at: http://www.i3dconverter.com File size: 6.654.865 bytes Supported file formats: 670