V3.102 macOS (webupdate)
V1.102 Linux (webupdate)
Release date: April 8, 2018 [20:00]
Released at: http://www.i3dconverter.com
File size macOS vers.: 9.599.620 bytes
File size Linux vers.: 13.327.523 bytes
Supported file formats: 771
New modules: Black Desert Mobile *.PAC Load
Eternity
(Big Rigs: Over the Road Racing) *.SCO/MAT Load / Save
Neverwinter Nights 2 *.MDB Load
Neverwinter Nights Enhanced Edition *.MDL Load
Improved modules: Hammer Engine
(Crossout, Star Conflict) *.MDL-MSH*/MDF Load
League of Legends *.SCO/INIBIN Load
League of Legends *.SCO Save
Wavefront *.OBJ/MTL Load
V3.10 macOS
V1.10 Linux
Release date: February 12, 2018 [20:00]
Released at: http://www.i3dconverter.com
File size macOS vers.: 9.599.620 bytes
File size Linux vers.: 13.327.523 bytes
Updates macOS vers.: 3.101
Updates Linux vers.: 1.101
Supported file formats: 767
New modules: Bejeweled 3 *.P3D Load
CANVAS Engine (Valkyria Chronicles) *.ABR Load
CANVAS Engine (Valkyria Chronicles) *.MLX Load
Custom Maid 3D 2 *.MODEL Load
FreeCAD Binary Mesh *.BMS Load / Save
LinuxCAD (3D Face) *.DXS Load
The Legend of Heroes: Trails in the Sky *._X3 Load
New features: Command Line support
Configuration/Import Extract_The_DDS_Files_From_The_CANVAS_Engine_ABR_MLX_Files_After_Load (default=True)
Configuration/Import Extract_The_PNG_File_From_The_CM3D2_Tex_File_After_Load (default=True)
Improved modules: BigWorld Technology
(World of Tanks) *.PRIMITIVES/VISUAL Load
Buddha Engine
(Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) *.MSH Load
NeoX Engine *.MESH/GIM/MTG Load
Perfect World *.BMD Load
Perfect World *.MOX Load
Other changes: Detailed Material Information
Drag and Drop
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) .MSH Renamed to Mercury Steam Engine 2 (Castlevania: Lords of Shadow 2; Raiders of the Broken Planet) .MSH
V3.0 macOS
V1.0 Linux
Release date: October 12, 2017 [20:00]
Released at: http://www.i3dconverter.com
File size macOS vers.: 9.580.026 bytes
File size Linux vers.: 13.290.340 bytes
Update macOS vers.: 3.001
Update Linux vers.: 1.001
Supported file formats: 760
New modules: Heightmap Conversion Software
(HMCS) Binary *.HMB Load
NeoX Engine *.MESH/GIM/MTG Load
Perfect World *.BMD Load
Perfect World *.MOX Load
Treasure Planet: Battle at Procyon *.MDB Load
Poisson Surface Reconstructor Binary *.BNPTS Save
New features: Avalon Heroes *.TEX texture format
Live for Speed *.RAW texture format
Star Stable Online *.PTE texture format
Improved modules: 3D Vertex Model ASCII *.TXT Load
3D Vertex Model Binary *.RVM Load
3D GameStudio (MDL3,4,5,7) *.MDL Load
Ark *.3D/MAT Save
Art-O-Matic *.3DZ Load
BigWorld Technology
(World of Tanks)
*.PRIMITIVES_PROCESSED/VISUAL_PROCESSED Load
cal3D ASCII Mesh *.XMF Load
CrystalSpace *.XML Load
DCC Virtual Reality LAB *.DCC Load
DeleD 3D Editor XML Scene *.DXS Load
Dino and Aliens *.MSH/CGO Load
Easymodel 2.x Object *.OBQ Load
Easymodel 2.x Scene *.EMD Load
FlightSim Model *.DAT Save
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
iCube Engine (Point Blank) *.I3S Load
"II" Demo (TLS) *.BIN Load
Illusion Viewer
/without transformation/ *.X Load
Indexed Face Set (IFS) *.IFS Save
Jaw3D *.JAW Load
League of Legends *.SCO Save
Moray *.UDO Save
Motocross Madness 2 *.SLT Load
"Oldskool Trippin" Demo *.DBV Load
Oleg's B3D format *.B3D Load
Path of Exile *.SMD/SM/MAT Load
Poisson Surface Reconstructor ASCII *.NPTS Save
POVLAB Lathe *.LTH Load
Power Render *.PRO Load
Quake *.MDL Load
RayLathe *.DAT Load
Royal Quest *.MESH Load
Sin *.PAK Load
Satellite Tool Kit (PolygonMesh only) *.MDL Load
"strange feelings" Demo *.OB3 Load
Thang Online *.MSH Load
"The Friday Night" Demo *.K3D Load
Tianji Online *.MDX2 Load
UnrealEd 3 *.T3D Save
VDrift *.JOE Load
Vertex ASCII *.ASC Load
VistaPro ASCII Elevation Data *.TXT Load
VoxBlast ASCII *.POLY Load
YafRay *.XML Load
Other changes: CyberMotion .CMO Renamed to CyberMotion ASCII .CMO
Mad Virgin Object .MVO Renamed to Mad Virgin Object (Will of Steel) .MVO
Massive .MASSIVE Renamed to Massive /without transformation/ .MASSIVE
Reaction Engine
/single, non animated object only/ .G3D Renamed to Reaction Engine (Chain Reaction) /single, non animated object only/ .G3D
Configuration/General Number_of_Update_Servers (default=1)
Configuration/General Update_Server_URL_2 (default=URL #2 not specified!)
File/Save as..
V2.80
Release date: May 12, 2017 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.587.438 bytes
Supported file formats: 755
New modules: Commander: Conquest of the Americas *.S3D Load
East India Company *.BIN Load
TheEngine (King's Bounty: Crossworlds) *.BMA Load
TheEngine (King's Bounty: Crossworlds) *.BMS Load
V2.70
Release date: March 12, 2017 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.476.726 bytes
Supported file formats: 751
New modules: Ancient Wars: Sparta *.MDL Load
Colobot ASCII *.TXT Load / Save
Colobot Binary *.MOD Load
Devil Daggers * Load
Devil Daggers (packed) dd file/* Load
DWOS CAD *.ATT Load
DWOS CAD *.CMF Load
Star Stable Online *.PME Load
Improved modules: iCube Engine (Point Blank) *.I3S Load
iCube Engine texture format *.I3I Load
cal3D ASCII Mesh *.XMF Load
RenderWare Binary *.DFF Load
Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Save
New features: EGO Engine *.EGO texture format
Trials Fusion *.TEX texture format
Folders tree on/off (on Toolbar)
Configuration/General Folders_Tree_On_StartUp (default=0) 0: Off 1: On
Other changes: Free Realms (and Star Wars:
The Clone Wars Adventures) .DME Renamed to Forgelight engine (Free Realms; Star Wars: The Clone Wars Adventures) .DME
V2.60
Release date: December 12, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.209.673 bytes
Supported file formats: 743
New modules: Hostile Waters: Antaeus Rising *.S01 Load
Realsoft 3D Javascript *.JS Save
Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Load / Save
XNA Posing Studio *.XPS Load
XNA Posing Studio Generic Item *.OBJ/MTL/ARL Save
Improved modules: 3D Studio Max ASCII *.ASE Load
BigWorld Technology
(World of Tanks) *.PRIMITIVES_PROCESSED/
VISUAL_PROCESSED Load
XNALara Binary Mesh *.MESH Load
Other changes: MU Online (undecoded simple object).BMD Renamed to MU Online (uncoded simple object) .BMD
Configuration/Export 3D_Studio_Max_ASCII_Scene_Export_Multi_Sub_Object_Materials (default=True)
File/Save as..
New feature: Configuration/Export 3D_Studio_Export_Long_Texture_FileNames (default=False)
V2.50
Release date: October 12, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.198.298 bytes
Update: 2.501
Supported file formats: 738
New modules: BrainNet Viewer *.NV Load
BrainSuite *.DFS Load / Save
Elite Force *.WPK Load
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
Haydee *.MESH/MTL Load
Legend of Grimrock *.MESH/MATERIALS Load
Legend of Grimrock *.MODEL/MATERIALS Load
Surf Ice (uncompressed) *.MZ3 Load / Save
Improved module: Black Desert *.PAC/PAB Load
New features: Legend of Grimrock *.D3D9_TEXTURE texture format
Configuration/General Object_Material_Bone_Selector_On_StartUp (default=0) 0: Off 1: On
Configuration/General Window_Left (default=250)
Configuration/General Window_Top (default=160)
Configuration/General Window_Width (default=980)
Configuration/General Window_Height (default=600)
Configuration/Import Wavefront_Object_Separator_Type (default=0) 0: Group name 1: Object name
Other change: File/Save as..
V2.40
Release date: August 12, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.177.223 bytes
Supported file formats: 730
New modules: Grin Engine (Bionic Commando,
Lead and Gold: Gangs of the Wild West,
Terminator Salvation,
Wanted: Weapons of Fate) *.DIESEL Load
Rumble Fighter *.NSX Load
The Thing *.MSH Load
X3 Reality Engine (X3 Terran Conflict) *.BOB Load
X3 Reality Engine (X3 Terran Conflict)
(converted with x2bc) *.BOD Load
Improved modules: Auran Jet *.IM/PM Load
BigWorld Technology
(World of Tanks) *.PRIMITIVES/
VISUAL Load
cal3D ASCII Mesh *.XMF Load
Free Realms *.DME Load
FreeSurfer Triangle Surface Binary * Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.VMESH Load
Whale 2 Engine Binary
(Starpoint Gemini 2) *.MDL Load
Other changes: Third Wire Productions
(Strike Fighters) .LOD Renamed to Third Wire Productions (Strike Fighters: Project 1) .LOD
Third Wire Productions
(Strike Fighters) .SHD Renamed to Third Wire Productions (Strike Fighters: Project 1) .SHD
V2.30 Gold Edition
Release date: May 1, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.127.522 bytes
Supported file formats: 725
New modules: Black Desert *.MAPDATA Load
GEM 2 Engine (Men of War: Vietnam
Men of War: Assault Squad 2) *.VOL Load
Strife *.MODEL/MATERIAL Load
Virtual Pool 4 *.DAE Load
Whale 2 Engine Binary
(Starpoint Gemini 2) *.MDL Load
Improved modules: Aarklash: Legacy *.CEF Load
Third Wire Productions *.LOD Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.VMESH Load
Other changes: Aarklash: Legacy .CEF Renamed to Cyanide Studio's game engine (Aarklash: Legacy; Blood Bowl 2; Confrontation; Dogs of War Online) .CEF
Third Wire Productions .LOD Renamed to Third Wire Productions (Strike Fighters) .LOD
Third Wire Productions .SHD Renamed to Third Wire Productions (Strike Fighters) .SHD
v2.20
Release date: February 12, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 8.632.709 bytes
Updates: 2.201-2.203
Supported file formats: 720
New modules: BigWorld Technology (World of Tanks)
*.PRIMITIVES_PROCESSED/
*.VISUAL_PROCESSED Load
Black Desert *.PAC/PAB Load
Black Desert *.PAM Load
Buddha Engine (Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load
GEM 2 Engine (Men of War: Vietnam;
Men of War: Assault Squad 2) *.PLY/MTL Load
LandXML v1.0 TIN Surfaces *.XML Load / Save
Three.js JSON v3 ASCII *.JSON Save
Topocad Terrain Model *.DTM Load
Improved modules: Abyss Engine (Sports Car Challenge) *.AEM Load
ROBLOX Binary Mesh 2.0 *.Mesh Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.MODEL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.VMESH Load
Wavefront *.OBJ/MTL Save
New features: Abyss Engine *.AEI texture format
Batch converter Detailed object statistics
Configuration/Import Trinigy_Vision_Engine_UV_Format_Type (default=0) 0: Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead
1: Soul Worker
Drag and Drop support for more than one file
Other change: Configuration/Import Default_Texture_SubDirectory './textures'
v2.10
Release date: November 12, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 8.597.092 bytes
Supported file formats: 712
New modules: EnSite DIF *.XML Save
Grand Chase *.P3M Load
LS-DYNA Keyword ASCII
(*NODE,*ELEMENT_SOLID,*ELEMENT_SHELL) *.KEY Load
MikuMikuDance *.PMX Load
OMSI - The Bus Simulator v1.00 *.O3D Save
PC Crash ASCII *.IN Load
RF Online *.MSH Load
Improved modules: Aarklash: Legacy *.CEF Load
OMSI - The Bus Simulator v1.00 *.O3D Load
Richard Burns Rally *.SGC Load
Star Wars: Starfighter *.MSH/MTL Load
New features: Batch converter / detailed object statistics
Drag and Drop support for more than one file
v2.0
Release date: August 12, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 8.430.317 bytes
Supported file formats: 707
New modules: Anno 2070 *.RDM Load
ARAS 360 *.A3X Load
Dekaron (2 Moons) *.MESH/TPACK Load
Ferentus, Herrcot, Xiones *.CMH Load
Havok Vision Engine (Azera Online) *.MODEL Load
Improved modules: Common Layer Interface Binary *.CLI Load
NUAGES *.CNT Load
OGRE Binary *.MESH Load
QuickDraw3D *.3DMF Load
Stratasys Genesys Xs *.SSL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead) *.MODEL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead) *.VMESH Load
New feature: Batch converter
v1.80
Release date: May 12, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 8.430.317 bytes
Supported file formats: 702
New modules: iCube Engine (Point Blank) *.I3S Load
Lune of Eden *.COL Load
ROBLOX ASCII Mesh 1.0 *.Mesh Save
ROBLOX Binary Mesh 2.0 *.Mesh Load
Improved modules: NCsoft (Auto Assault, Tabula Rasa) *.GEO Load
Star Wars: Galaxies *.MGN Load
Star Wars: Galaxies *.MSH Load
New feature: iCube Engine *.I3I texture format
Other change: STP (University format) .STP Renamed to TNT Leibniz Universität Hannover .STP
v1.70
Release date: March 26, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.382.385 bytes
Supported file formats: 698
New modules: Child of Light *.M3D.CKD/.S3D.CKD Load
League of Legends *.WGEO Load
Nicktoons Racing *.GEO Load
Unigine Engine (Oil Rush) *.MESH Load
Improved modules: 3D Studio Max ASCII *.ASE Load
DeleD 3D Editor XML Scene *.DXS Load
Polygon File Format (Stanford) Binary *.PLY Load
Sega GT 2002 *.XMX Load
New features: Show vertex normal
Configuration/View Vertex_Normal_Size (default=5)
Child of Light *.TGA.CKD texture format
Other changes: Refractor Engine 2
(Battlefield series) .SM/RS Renamed to Refractor Engine (Battlefield 1942; Battlefield Vietnam) .SM/RS
Battlefield (2142; Heroes) .SKINNEDMESH Renamed to Refractor Engine 2 (Battlefield 2142; Battlefield Heroes) .SKINNEDMESH
v1.60
Release date: January 26, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.383.152 bytes
Supported file formats: 694
New modules: GeoJSON [2D MultiPolygon] *.GEOJSON Save
GIANTS Engine Binary
(Farming Simulator 2012, 2014) *.P3D Load
Martial Heroes *.SKN Load
Refractor Engine 2
(Battlefield series) *.SM/RS Load
Improved modules: Aarklash: Legacy *.CEF Load
Cyber Studio CAD-3D *.3D2 Load
Leauge of Legends *.SKN/SKL Load
New features: 7 premium styles Configuration/General/Style
Configuration/General Window_Style_Code (Default=0) 0=Default; 1=Air; 2=Amakrits; 3=AquaGraphite; 4=Blend; 5=Dark; 6=GoldenGraphite; 7=RubyGraphite
Configuration/Import Load_The_First_LOD_Only (default=true)
Configuration/Import Skip_The_Collision_Objects (default=true)
Configuration/View Pan_Speed [for arrow buttons] (default=30 %)
Pan scene Using the arrow buttons
Other changes: Configuration/Import Removed: Skip_The_BOTI_Collision_Objects (Battle of the Immortals .M4F)
Configuration/Import Removed: Skip_The_Mercury_Steam_Engine_Collision_Objects (Mercury Steam Engine .SM3, .MSH)
CAD-3D .3D2 Renamed to Cyber Studio CAD-3D .3D2
v1.50
Release date: November 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.008.019 bytes
Supported file formats: 690
New modules: Horde3D *.GEO Load
Orion Engine v1 (The Stalin Subway;
The Stalin Subway: The Red Veil) *.MSH Load
QQXY *.SKEM Load
QQXY *.SM Load
Improved modules: Free Realms *.DME Load
Tales of Fantasy *.SKEM Load
Tales of Fantasy *.SM Load
Unreal Engine Skeletal Mesh *.PSK Load
Tales of Fantasy *.QTX texture format
New feature: Configuration/General Update_Server_URL_2 (default=http://3dconverter.webege.com)
v1.40
Release date: October 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.005.097 bytes
Supported file formats: 686
New modules: AutoCAD DXF [2D POLYLINE] *.DXF Load / Save
DS2 Engine (You Are Empty) *.DS2MD Load
DUG Polygon *.DUPOLY Save
Z Corporation *.ZPR Load
Improved modules: DirectX ASCII Mesh *.X Load
Shaiya Online *.3DC Save
(the save module needs the original .3dc file for animated model!)
Shaiya Online *.SMOD Load
New feature: Tales of Fantasy *.QTX texture format - uncompressed 24, compressed 32 bits
v1.30
Release date: September 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.001.222 bytes
Supported file formats: 683
New modules: DUG Polygon *.DUPOLY Load
Shaiya Online *.3DC Save
(the save module needs the original .3dc file!)
Rysk Your Life 2 *.Z3M Save
(the save module needs the original .z3m file!)
Unreal Engine Skeletal Mesh *.PSK Load
Improved module: Rysk Your Life 2 *.Z3M/SKEL Load
v1.20
Release date: August 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 6.991.269 bytes
Supported file formats: 681
New modules: ComiPo! *.CSU Load
Rodin4D *.BIN (from .R4S) Load
Rysk Your Life 2 *.R3S Save
ZnZin Engine (Rose Online) *.ZMS Load
New features: Drag and Drop support (to load object)
Configuration/View Antialising (default=4)
0=None (low graphical quality)
2=2x (better graphical quality)
4=4x (best graphical quality)
v1.10
Release date: July 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 6.986.699 bytes
Supported file formats: 678
New modules: Additive Manufacturing File Format *.AMF Save
cal3D ASCII Mesh *.XMF Save
Rysk Your Life 2 *.R3S Load
Rysk Your Life 2 *.Z3AM Save
Sega GT 2002 *.XMX Load
Spark Engine (Natural Selection 2) *.MODEL/MATERIAL Load
Improved module: Texture loader *.DDS Rysk Your Life 2 .DDS variant type 1
v1.04
Release date: June 6, 2014 [21:00]
Released at: http://www.i3dconverter.com
File size: 6.979.865 bytes
Supported file formats: 674
New modules: Abyss Engine (Sports Car Challenge) *.AEM Load
cal3D Binary Mesh (IMVU) *.XMF Load
Marmoset *.MESH Load
xNormal Simple Binary Mesh *.SBM Load / Save
Improved modules: cal3D ASCII Mesh *.XMF Load
cal3D Binary Mesh *.CMF Load
v1.0
Release date: May 12, 2014 [21:00]
Released at: http://www.i3dconverter.com
File size: 6.654.865 bytes
Supported file formats: 670