V6.002 (WEB update) x64 macOS
V4.002 (WEB update) amd64|x64 Linux
Release date: November 21, 2024 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 11.858.498 bytes
File size amd64 Linux: 13.452.847 bytes
Supported file formats: 890
New modules: Antiryad Gx 3d game engine *.AXA Load
Astromenace *.VW3D Load
Face3d (Warp3D demo) *.3DED Load
FBI Hostage Rescue *.FXM Load
Gossett Graphics *.GOSSETT Load / Save
New feature: Face3d (Warp3D demo) *.TEX texture format
V6.0 x64 macOS
V4.0 amd64|x64 Linux
Release date: September 12, 2024 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 11.858.498 bytes
File size amd64 Linux: 13.452.847 bytes
Updates x64 macOS: 6.001-6.002
Updates amd64 Linux: 4.001-4.002
Supported file formats: 885
New modules: Apron of Magic *.BIN Load
EyeToy: Play *.ETC Load
Fiction Factory game engine
(Candy Crush Saga) *.FFM Load
Muhon (Wuhun) *.NXD Load
Power Rangers Super Samurai *.NDXR/NTXR Load
RenderDoc *.CSV Load
Screamer 4x4 (verticle.dat,mapcoord.dat,
faces.dat,textures.dat) *.DAT Load
Screamer 4x4 *.HEIGHT/TXT Load
Sgt. Frog (Keroro Gunso) *.VM Load
Uta no Prince-sama LIVE EMOTION *.PREFAB Load
Improved modules: 3D Systems *.SLC Load
E2 game engine
(Trainz Railroad Simulator 2019) *.TRAINZMESH Load
Idea Spectrum Model
(Realtime Landscaping Plus, Pro) *.ISM Load
I.T.R. ASCII *.DAT Save
Peak3D *.ASC Load
QuickSlice *.SLC Load
New features: Buffy the Vampire Slayer *.MTX texture format
Screamer 4x4 *.32A texture format
Screamer 4x4 *.MAP texture format
Screamer 4x4 *.RGB texture format
Configuration/Import Extract_The_DDS_Files_From_The_Apron_Of_Magic_BIN_Files_After_Load (default=true)
Other change: Improved Command line conversion
V5.60 x64 macOS
V3.60 amd64|x64 Linux
Release date: December 12, 2023 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 11.896.126 bytes
File size amd64 Linux: 13.386.019 bytes
Updates x64 macOS: 5.601-5.6102
Updates amd64 Linux: 3.601-3.602
Supported file formats: 875
New modules: Dragon Star Varnir *.GXRESCOLLISIONMESH Load
Dragon Star Varnir *.GXRESMODEL Load
Dragon Star Varnir *.GXRESMODELEXT Load
Mortar Engine (Fruit Ninja) *.BINMODEL Load
Mortar Engine (Fruit Ninja) *.MMD Load
Nihilistic Object Description v10
(StarCraft: Ghost) *.NOD/3DMATERIALS.NSA Load
Starshine Legacy *.PME Load
Little Britain: The Video Game *.GEO Load
Improved modules: cal3D Binary Mesh (IMVU) *.XMF Load
Star Stable Online *.PME Load
Star Stable Online *.PTE Load
New feature: Configuration/Import Save_The_E2_Game_Engine_Attachment_And_Bone_Info_After_Load (default=false)
Other change: Nihilistic Object Description
(Vampire: The Masquerade - Redemption) *.NOD Load Renamed to: Nihilistic Object Description v7 (Vampire: The Masquerade - Redemption) *.NOD
V5.40 x64 macOS
V3.40 amd64|x64 Linux
Release date: June 12, 2023 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 11.472.784 bytes
File size amd64 Linux: 12.426.391 bytes
Updates x64 macOS: 5.401-5.404
Updates amd64 Linux: 3.401-3.404
Supported file formats: 867
New modules: Ace Combat X: Skies of Deception *.PMD Load
Dragonborn Knight *.MESH Load
Dragonborn Knight *.SKIN/SKEL Load
GP 500 *.DK4 Load
Nocturne Engine ASCII *.KFM Load
Prism3D Engine
(American Truck Simulator: Wyoming,
Euro Truck Simulator) *.PMG/PMD/MAT/TOBJ Load
Nihilistic Object Description
(Vampire: The Masquerade - Redemption) *.NOD Load
Psychonauts *.PLB Load
Sins of a Solar Empire 2 *.MESH/.MESH_MATERIAL Load
Sword and Romance *.BMESH Load
Table Top Racing *.AMODEL Load
Targem Engine (Crossout) *.MDL/MDF Load
Terminal Reality TRI Tools *.S3D Load
Warhammer 40000:
Gladius - Relics of War *.MSH Load
Improved modules: Auran Jet *.IM/PM Load
Black Desert *.PAM Load
Tianji Online *.MDX2 Load
Batch converter
New features: Configuration/Import Extract_The_PNG_Files_From_The_Tianji_Online_MDX2_File_After_Load (default=true)
Configuration/Import Extract_The_PKM_Files_From_The_Table_Top_Racing_AMODEL_File_After_Load (default=true)
Dragon Star Varnir *.GXRESTEXTURE texture format
Psychonauts *.DDS texture format
Ridge Racer Unbounded *.BMAP texture format
Texture converters (Tools/Texture converters...) Aika Online (.jit) to DirectDraw Surface (.dds) (DXT1,DXT3,DXT5) converter
Texture converters (Tools/Texture converters...) DirectDraw Surface (.dds) (DXT1,DXT3,DXT5) to Aika Online (.jit) converter
Texture converters (Tools/Texture converters...) Ridge Racer Unbounded (.bmap) to DirectDraw Surface (.dds) converter
Other changes: Insane vehicles .FFF Renamed to Insane .FFF
Configuration/Import Extract_The_PNG_File_From_The_CM3D2_Tex_File_After_Load Renamed to Extract_The_PNG_File_From_The_CM3D2_TEX_File
Configuration/Import Extract_The_Textures_From_The_Tsunami_2265_File_After_Load Renamed to Extract_The_Textures_From_The_Tsunami_2265_MEF_File_After_Load
V5.0 x64 macOS
V3.0 amd64|x64 Linux
Release date: December 12, 2022 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 10.951.315 bytes
File size amd64 Linux: 12.298.384 bytes
Updates x64 macOS: 5.001-5.004
Updates amd64 Linux: 3.001-3.004
Supported file formats: 853
New modules: 25 to Life *.DBL Load
3D Sprint Compressed STL *.CTL Load
Aterdux Engine 9 (Legends of Eisenwald) *.D3D Load
Banuba Face AR *.BSM2/CFG.TOML Load
Hellgate London *.AM Load
Maestro 3D Dental Studio *.AM;EM;BM;BMK; Load
Maestro 3D Dental Studio *.M Load / Save
MT Framework (Monster Hunter Stories) *.MOD/MRL Load
My Hero Academia: The Strongest Hero *.AXMD Load
Perfect World *.SKI/BON Load
The King of Fighters: World *.SKIN/SKEL Load
Improved modules: Black Desert *.PAC/PAB Load
Black Desert *.PAM Load
E2 game engine
(Trainz Railroad Simulator 2019) *.TRAINZMESH/
*.TEXTURE.TXT Load
MU Archangel *.37 Load
Wavefront *.OBJ/MTL Load
New features: Laghaim *.NTX texture format
Texture converters (Tools/Texture converters...) Microsoft Windows Bitmap (.bmp) to Laghaim (.wxy) converter
V4.30 x64 macOS
V2.30 amd64|x64 Linux
Release date: May 12, 2022 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 10.926.726 bytes
File size amd64 Linux: 12.096.061 bytes
Updates x64 macOS: 4.301-4.308
Updates amd64 Linux: 2.301-2.308
Supported file formats: 843
New modules: Bus Derby *.COLL Load
BZFlag ASCII *.BZW Load / Save
Chuanshuo *.MESH Load
NTT Engine
(LEGO Star Wars:The Skywalker Saga) *.MODEL Load
Transport Fever *.MSH/BLOB/MTL Load
Soldier Front 1 *.LMA Load
Improved module: Mercury Steam Engine
(Castlevania: Lords of Shadow) *.MSH Load
V4.20 x64 macOS
V2.20 amd64|x64 Linux
Release date: December 12, 2021 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 11.771.727 bytes
File size amd64 Linux: 12.004.752 bytes
Updates x64 macOS: 4.201-4.204
Updates amd64 Linux: 2.201-2.204
Supported file formats: 837
New modules: Beetle Crazy Cup
(Beetle Buggin'; Käfer Total) *.INF/VER/TRI Load
Bus Derby *.OBJ Load
Final Exam *.GEO Load
League of Angels – Heaven's Fury *.MESH/MTL Load
Muhon (Wuhun) *.MSH Load
Race and Drift *.M3D Load
SDF (SubDivFormer) 3D *.OM;SDF Load
ShiVa3D Engine (Dust: Offroad Racing) *.MSH Load
The Legend of the Condor Heroes *.COL Load
The Legend of the Condor Heroes *.MESH Load
Improved module: City Racing 3D; Fast and Furious 8 *.ZDO Load
New features: Configuration/Import Skip_The_RBR_Hierarchy_Information (default=false)
Final Exam *.HVT texture format
League of Angels – Heaven's Fury *.DDS texture format
League of Angels – Heaven's Fury *.TGA texture format
Made Man *.WIM texture format
Other changes: City Racing 3D; Fast and Furious 8 .ZDO Renamed to City Racing 2; City Racing 3D; Fast and Furious 8; Space Racing 2 .ZDO
Horde3D Engine (v5;v6;
Offroad Legends;
Offroad Legends 2) .GEO Renamed to Horde3D Engine (v5;v6; Blocky Highway; Offroad Legends; Offroad Legends 2) .GEO
V4.10 x64 macOS
V2.10 amd64|x64 Linux
Release date: August 12, 2021 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 11.456.803 bytes
File size amd64 Linux: 12.898.890 bytes
Updates x64 macOS: 4.101-V4.108
Updates amd64 Linux: 2.101-V2.108
Supported file formats: 827
New modules: Cabela's Outdoor Adventures 2006 *.SKIN Load
Facet *.FAC Load / Save
FlatOut 2 *.BGM Load
Midnight Club 3: DUB Edition *.EM Load
Midnight Club 3: DUB Edition *.MESH/TYPE Load
MU Archangel *.37 Load
Third Wire Productions
(Strike Fighters: Project 1;
Strike Fighters 2) *.HFD/INI Load
Tsunami 2265 *.MEF Load
Improved modules: GEM 2 Engine (Men of War: Vietnam;
Men of War: Assault Squad 2) *.PLY/MTL Load
Horde3D Engine (v5;v6; Offroad Legends;
Offroad Legends 2) *.GEO Load
Tales Runner *.M1/PT1 Load
New features: Configuration/Import Extract_The_Textures_From_The_Tsunami_2265_File_After_Load (default=true)
Midtown Madness / Midnight Club *.TEX texture format
Other changes: GEM 2 Engine (Men of War: Vietnam;
Men of War: Assault Squad 2) .PLY/MTL Renamed to GEM 2 Engine (Call to Arms - Gates of Hell: Ostfront; Men of War: Vietnam; Men of War: Assault Squad 2) .PLY/MTL
GEM 2 Engine (Men of War: Vietnam;
Men of War: Assault Squad 2) .VOL Renamed to GEM 2 Engine (Call to Arms - Gates of Hell: Ostfront; Men of War: Vietnam; Men of War: Assault Squad 2) .VOL
V4.0 Gold Edition x64 macOS
V2.0 Gold Edition amd64|x64 Linux
Release date: April 12, 2021 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 11.442.274 bytes
File size amd64 Linux: 12.834.849 bytes
Updates x64 macOS: 4.001-4.007
Updates amd64 Linux: 2.001-2.007
Supported file formats: 819
New modules: AirStrike 3D: Operation W.A.T.;
AirStrike II: Gulf Thunder *.MDL Load
Antarctica Engine (SuperTuxKart) *.SPM Load
Aquadelic GT *.BOB/AM Load
MicroProse (Gunship!) *.3DB Load
MicroProse (European Air War;
Fleet Defender Gold; Gunship!) *.3DZ Load
Third Wire Productions
(Strike Fighters 2) *.LOD Load
Improved modules: 3D Triangle Irregular NetWork *.TIN Load
DirectX Binary Mesh *.X Load
Horde3D *.GEO Load
Laghaim (unprotected .csy) *.CSY/BPD Load
Laghaim *.LOL Load
Third Wire Productions
(Strike Fighters: Project 1) *.LOD Load
Wavefront *.OBJ/MTL Load
Z Corporation *.ZPR Load
Other changes: Fast and Furious 8 .ZDO Renamed to City Racing 3D; Fast and Furious 8 .ZDO
Horde3D .GEO Renamed to Horde3D Engine (v5;v6; Offroad Legends; Offroad Legends 2) .GEO/.SCENE.XML/.MATERIAL.XML or .GEO/.H3D
V3.90 x64 macOS
V1.90 amd64|x64 Linux
Release date: October 23, 2020 [20:00]
Released at: http://www.i3dconverter.com
File size x64 macOS: 11.226.588 bytes
File size amd64 Linux: 14.367.233 bytes
Updates x64 macOS: 3.901-3.906
Updates amd64 Linux: 1.901-1.906
Supported file formats: 813
New modules: DarkStar One *.3DO Load
DarkStar One *.SHD Load
Dinosaur Fossil Hunter: Prologue *.MESH Load
E2 game engine
(Trainz Railroad Simulator 2019) *.TRAINZMESH/
.TEXTURE.TXT Load
Garfield Kart: Furious Racing *.MESH Load
Hot Wheels: World Race *.ROM Load
Hot Wheels: World Race *.SHM Load
Lost Saga Online *.MSH Load
The I of the Dragon *.MSH Load
Tree of Savior *.3D Load
Improved modules: Abyss Engine (Sports Car Challenge) *.AEM Load
Black Desert *.MAPDATA Load
Third Wire Productions *.LOD Load
New features: Export Bones... (Tools/Export bones) 3D Studio Max Script (.ms)
Configuration/Import Extract_The_PNG_File_From_The_Tree_Of_Savior_3D_File_After_Load (default=true)
Configuration/Import/For Batch Converter only BC_Flip_UV_Map_Vertically_After_Load (default=false)
Dinosaur Fossil Hunter: Prologue *.TEX texture format
Garfield Kart: Furious Racing *.TEX texture format
x86 macOS version is no longer supported!
V3.80 x86;x64 macOS
V1.80 amd64|x64 Linux
Release date: June 12, 2020 [20:00]
Released at: http://www.i3dconverter.com
File size x86 macOS: 8.904.722 bytes
File size x64 macOS: 12.043.204 bytes
File size amd64 Linux: 14.277.965 bytes
Supported file formats: 803
New modules: Abyss Engine (Galaxy On Fire) *.AE3 Load
Abyss Engine (Galaxy On Fire) *.AE3MESH Load
Cabela's 4X4 Off-Road Adventure 3 *.SKIN Load
Frogger: The Great Quest
(triangles only) *.VTX;*.Y6T Load
Gas Guzzlers Extreme *.PEMB/MODEL Load
GioGio's Bizarre Adventure
(unpacked player, npc models only) *.PZZ Load
Glest *.G3D Load
MedAlyVis *.TRI Load / Save
Tales Runner *.M1/PT1 Load
Twelve Sky 2 (extracted *.SOBJECT file) *.MDL Load
Improved modules: EA Sports Fight Night Champion *.GEOM Load
MikuMikuDance *.PMD Load
MikuMikuDance *.PMX Load
Unreal *_D.3D,*_D.3D Load
Whale 2 Engine Binary
(Starpoint Gemini 2) *.MDL Load
New features: Fantasy Tennis *.TEX texture format
Frogger: The Great Quest *.IMG texture format
Romance of the Three Kingdoms XI *.WFT texture format
Texture converters (Tools/Texture converters...) Fantasy Tennis .tex to DirectDraw Surface .dds (DXT1,DXT3,DXT5) converter
Other change: Whale 2 Engine Binary
(Starpoint Gemini 2) .MDL Renamed to Whale 2 Engine Binary (Starpoint Gemini 2, Starpoint Gemini Warlords) .MDL
V3.70 x86;x64 macOS
V1.70 amd64|x64 Linux
Release date: December 12, 2019 [20:00]
Released at: http://www.i3dconverter.com
File size x86 macOS: 8.862.039 bytes
File size x64 macOS: 12.004.400 bytes
File size amd64 Linux: 14.271.023 bytes
Updates x86;x64 macOS: 3.701-3.705
Updates amd64 Linux: 1.701-1.705
Supported file formats: 793
New modules: Clausewitz Engine
(Stellaris: Ancient Relics) *.MESH Load
God Summoner *.SM/VSM Load
God Summoner *.SKIN/VSKIN Load
iOS Activity Achievement Badges *.BDG Load
Voltron: Defender of the Universe *.RVM Load
Improved modules: Abyss Engine (Sports Car Challenge) *.AEM Load
MikuMikuDance *.PMD Load
MikuMikuDance *.PMX Load
Perfect World *.BMD Load
Scions of Fate *.SKIN/BON Load
Abyss Engine *.AEI texture format
Textured view
New features: Texture converters (Tools/Texture converters...) Custom Maid 3D 2 .tex to Portable Network Graphics .png converter
MikuMikuDance *.SPA texture format
MikuMikuDance *.SPH texture format
Other changes: Abyss Engine (Sports Car Challenge).AEM Renamed to Abyss Engine (Galaxy on Fire, Sports Car Challenge) .AEM
Moonlight Blade .DAT; .DFONT Renamed to QuickSilver Engine (Moonlight Blade) .DAT; .DFONT
Moonlight Blade .QSG Renamed to QuickSilver Engine (Moonlight Blade) .QSG
V3.60 x86;x64 macOS
V1.60 amd64|x64 Linux
Release date: October 12, 2019 [20:00]
Released at: http://www.i3dconverter.com
File size x86 macOS: 9.202.885 bytes
File size x64 macOS: 13.151.521 bytes
File size amd64 Linux: 14.222.070 bytes
Updates x86;x64 macOS: 3.601-3.602
Updates amd64 Linux: 1.601-1.602
Supported file formats: 788
New modules: Fast and Furious 8 *.ZDO Load
Kill la Kill IF *.MDL Load
Improved modules: Forgelight Engine (Free Realms;
Star Wars: The Clone Wars Adventures) *.DME/DSK Load
Wavefront *.OBJ/MTL Load
New features: Texture converters (Tools/Texture converters...) DirectDraw Surface .dds (DXT1, DXT5) to Abyss Engine .aei converter
Fast and Furious 8 .zbp to Better Portable Graphics .bpg converter
Kill la Kill IF .cvt to DirectDraw Surface .dds (DXT5) converter
Upgrade to 64 bit version Help/Upgrade to 64-bit version... (only on 64-bit macOS using the 32-bit program version)
Hellboy: Science of Evil PS3 *.TEX texture format
Kill la Kill IF *.CVT texture format
Marc Ecko's Getting Up: Contents Under Pressure *.ST texture format
V3.50 x86 macOS
V1.50 amd64|x64 Linux
Release date: August 12, 2019 [20:00]
Released at: http://www.i3dconverter.com
File size x86 macOS: 9.823.743 bytes
File size amd64 Linux: 13.960.948 bytes
Supported file formats: 786
New modules: HEAT Online *.SCX Load
HeeksCAD (STLSolid only) *.HEEKS Save
NEX Model *.NEX Load
OpenCAMLib *.PY Save
Vuforia Engine *.V3D Load / Save
Improved modules: Colobot ASCII *.TXT Save
Half-Life Studio Model *.SMD Load
Moonlight Blade *.DAT;*.DFONT Load
Moonlight Blade *.QSG Load
Shaiya Online *.3DC Save
Sins of a Solar Empire Binary *.MESH Load
Revolution3D Graphics Engine *.DXE Save
ROBLOX ASCII Mesh 1.0 *.Mesh Save
Trainz Mesh Importer *.XML Save
Batch converter
Geometry transformation
Save as..
Unwrap
New features: Batch converter Drag and drop support (Select files)
Viewer for the supported texture formats
Other change: Auto rotate CMD+R --> CMD+A
V3.40 x86 macOS
V1.40 amd64|x64 Linux
Release date: February 12, 2019 [20:00]
Released at: http://www.i3dconverter.com
File size x86 macOS: 9.809.265 bytes
File size amd64 Linux: 13.917.925 bytes
Updates x86 macOS: 3.401-3.404
Updates amd64 Linux: 1.401-1.404
Supported file formats: 782
New modules: HeeksCAD (STLSolid only) *.HEEKS Load
Laghaim (unprotected .csy) *.CSY/BPD Load
Laghaim *.LOL Load
Nine Dragons Awaken *.X3D Load
Improved modules: Black Desert *.PAC/PAB Load
Black Desert Mobile *.PAC Load
Child of Light *.M3D.CKD/.S3D.CKDLoad
Rysk Your Life 2 *.Z3M Load
Rysk Your Life 2 *.Z3M Save
Shaiya Online *.3DC Save
Sin *.SAM/SBM Load
Textured view
New features: Laghaim *.SEK texture format
Laghaim *.WXY texture format
V3.30 x86 macOS
V1.30 amd64|x64 Linux
Release date: December 12, 2018 [20:00]
Released at: http://www.i3dconverter.com
File size x86 macOS: 9.801.147 bytes
File size amd64 Linux: 13.877.340 bytes
Updates x86 macOS: 3.301-3.302
Updates amd64 Linux: 1.301-1.302
Supported file formats: 778
New modules: Moonlight Blade *.DAT;*.DFONT Load
Moonlight Blade *.QSG Load
X-Plane 8.x *.OBJ Save
Zero Escape: Virtue's Last Reward *.BM Load
Zero Escape: Virtue's Last Reward *.BSM Load
Improved modules: BigWorld Technology
(World of Tanks) *.PRIMITIVES/VISUAL Load
BigWorld Technology
(World of Tanks)
*.PRIMITIVES_PROCESSED/VISUAL_PROCESSED Load
ComiPo! *.CSU Load
Custom Maid 3D 2 *.MODEL Load
Forgelight Engine (Free Realms;
Star Wars: The Clone Wars Adventures) *.DME Load
NeoX Engine *.MESH/GIM/MTG Load
New features: Monster Hunter: World *.TEX texture format
Configuration/Import Skip_The_NeoX_Engine_Unknown_Data_Block_To_Get_Right_UV_Datas (default=False)
Other changes: Detailed Material Info (Linux64 only) Case sensitive filter in the OpenDialogBox (texture file browser)
ShellTreeView abc order
V3.20 x86 macOS
V1.20 amd64|x64 Linux
Release date: May 12, 2018 [20:00]
Released at: http://www.i3dconverter.com
File size x86 macOS: 9.621.973 bytes
File size amd64 Linux: 13.225.868 bytes
Updates x86 macOS: 3.201-3.202
Updates amd64 Linux: 1.201-1.202
Supported file formats: 774
New modules: Autodesk FBX 2011 ASCII *.FBX Save
Black Desert *.PCM Load
Black Desert Mobile *.PAC Load
Eternity
(Big Rigs: Over the Road Racing) *.SCO/MAT Load / Save
IGES (entity 116) *.IGS Save
Neverwinter Nights 2 *.MDB Load
Neverwinter Nights Enhanced Edition *.MDL Load
Improved modules: Black Desert *.PAM Load
Hammer Engine
(Crossout, Star Conflict) *.MDL-MSH*/MDF Load
League of Legends *.SCO/INIBIN Load
League of Legends *.SCO Save
Wavefront *.OBJ/MTL Load
V3.10 x86 macOS
V1.10 amd64|x64 Linux
Release date: February 12, 2018 [20:00]
Released at: http://www.i3dconverter.com
File size macOS vers.: 9.599.620 bytes
File size Linux vers.: 13.327.523 bytes
Updates x86 macOS: 3.101
Updates amd64 Linux: 1.101
Supported file formats: 767
New modules: Bejeweled 3 *.P3D Load
CANVAS Engine (Valkyria Chronicles) *.ABR Load
CANVAS Engine (Valkyria Chronicles) *.MLX Load
Custom Maid 3D 2 *.MODEL Load
FreeCAD Binary Mesh *.BMS Load / Save
LinuxCAD (3D Face) *.DXS Load
The Legend of Heroes: Trails in the Sky *._X3 Load
New features: Command Line support
Configuration/Import Extract_The_DDS_Files_From_The_CANVAS_Engine_ABR_MLX_Files_After_Load (default=True)
Configuration/Import Extract_The_PNG_File_From_The_CM3D2_Tex_File_After_Load (default=True)
Improved modules: BigWorld Technology
(World of Tanks) *.PRIMITIVES/VISUAL Load
Buddha Engine
(Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) *.MSH Load
NeoX Engine *.MESH/GIM/MTG Load
Perfect World *.BMD Load
Perfect World *.MOX Load
Other changes: Detailed Material Information
Drag and Drop
Mercury Steam Engine 2
(Castlevania: Lords of Shadow 2) .MSH Renamed to Mercury Steam Engine 2 (Castlevania: Lords of Shadow 2; Raiders of the Broken Planet) .MSH
V3.0 x86 macOS
V1.0 amd64|x64 Linux
Release date: October 12, 2017 [20:00]
Released at: http://www.i3dconverter.com
File size x86 macOS: 9.580.026 bytes
File size amd64 Linux: 13.290.340 bytes
Update x86 macOS: 3.001
Update amd64 Linux: 1.001
Supported file formats: 760
New modules: Heightmap Conversion Software
(HMCS) Binary *.HMB Load
NeoX Engine *.MESH/GIM/MTG Load
Perfect World *.BMD Load
Perfect World *.MOX Load
Treasure Planet: Battle at Procyon *.MDB Load
Poisson Surface Reconstructor Binary *.BNPTS Save
New features: Avalon Heroes *.TEX texture format
Live for Speed *.RAW texture format
Star Stable Online *.PTE texture format
Improved modules: 3D Vertex Model ASCII *.TXT Load
3D Vertex Model Binary *.RVM Load
3D GameStudio (MDL3,4,5,7) *.MDL Load
Ark *.3D/MAT Save
Art-O-Matic *.3DZ Load
BigWorld Technology
(World of Tanks)
*.PRIMITIVES_PROCESSED/VISUAL_PROCESSED Load
cal3D ASCII Mesh *.XMF Load
CrystalSpace *.XML Load
DCC Virtual Reality LAB *.DCC Load
DeleD 3D Editor XML Scene *.DXS Load
Dino and Aliens *.MSH/CGO Load
Easymodel 2.x Object *.OBQ Load
Easymodel 2.x Scene *.EMD Load
FlightSim Model *.DAT Save
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
iCube Engine (Point Blank) *.I3S Load
"II" Demo (TLS) *.BIN Load
Illusion Viewer
/without transformation/ *.X Load
Indexed Face Set (IFS) *.IFS Save
Jaw3D *.JAW Load
League of Legends *.SCO Save
Moray *.UDO Save
Motocross Madness 2 *.SLT Load
"Oldskool Trippin" Demo *.DBV Load
Oleg's B3D format *.B3D Load
Path of Exile *.SMD/SM/MAT Load
Poisson Surface Reconstructor ASCII *.NPTS Save
POVLAB Lathe *.LTH Load
Power Render *.PRO Load
Quake *.MDL Load
RayLathe *.DAT Load
Royal Quest *.MESH Load
Sin *.PAK Load
Satellite Tool Kit (PolygonMesh only) *.MDL Load
"strange feelings" Demo *.OB3 Load
Thang Online *.MSH Load
"The Friday Night" Demo *.K3D Load
Tianji Online *.MDX2 Load
UnrealEd 3 *.T3D Save
VDrift *.JOE Load
Vertex ASCII *.ASC Load
VistaPro ASCII Elevation Data *.TXT Load
VoxBlast ASCII *.POLY Load
YafRay *.XML Load
Other changes: CyberMotion .CMO Renamed to CyberMotion ASCII .CMO
Mad Virgin Object .MVO Renamed to Mad Virgin Object (Will of Steel) .MVO
Massive .MASSIVE Renamed to Massive /without transformation/ .MASSIVE
Reaction Engine
/single, non animated object only/ .G3D Renamed to Reaction Engine (Chain Reaction) /single, non animated object only/ .G3D
Configuration/General Number_of_Update_Servers (default=1)
Configuration/General Update_Server_URL_2 (default=URL #2 not specified!)
File/Save as..
V2.80 x86 macOS
Release date: May 12, 2017 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.587.438 bytes
Supported file formats: 755
New modules: Commander: Conquest of the Americas *.S3D Load
East India Company *.BIN Load
TheEngine (King's Bounty: Crossworlds) *.BMA Load
TheEngine (King's Bounty: Crossworlds) *.BMS Load
V2.70 x86 macOS
Release date: March 12, 2017 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.476.726 bytes
Supported file formats: 751
New modules: Ancient Wars: Sparta *.MDL Load
Colobot ASCII *.TXT Load / Save
Colobot Binary *.MOD Load
Devil Daggers * Load
Devil Daggers (packed) dd file/* Load
DWOS CAD *.ATT Load
DWOS CAD *.CMF Load
Star Stable Online *.PME Load
Improved modules: iCube Engine (Point Blank) *.I3S Load
iCube Engine texture format *.I3I Load
cal3D ASCII Mesh *.XMF Load
RenderWare Binary *.DFF Load
Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Save
New features: EGO Engine *.EGO texture format
Trials Fusion *.TEX texture format
Folders tree on/off (on Toolbar)
Configuration/General Folders_Tree_On_StartUp (default=0) 0: Off 1: On
Other changes: Free Realms (and Star Wars:
The Clone Wars Adventures) .DME Renamed to Forgelight engine (Free Realms; Star Wars: The Clone Wars Adventures) .DME
V2.60 x86 macOS
Release date: December 12, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.209.673 bytes
Supported file formats: 743
New modules: Hostile Waters: Antaeus Rising *.S01 Load
Realsoft 3D Javascript *.JS Save
Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Load / Save
XNA Posing Studio *.XPS Load
XNA Posing Studio Generic Item *.OBJ/MTL/ARL Save
Improved modules: 3D Studio Max ASCII *.ASE Load
BigWorld Technology
(World of Tanks) *.PRIMITIVES_PROCESSED/
VISUAL_PROCESSED Load
XNALara Binary Mesh *.MESH Load
Other changes: MU Online (undecoded simple object).BMD Renamed to MU Online (uncoded simple object) .BMD
Configuration/Export 3D_Studio_Max_ASCII_Scene_Export_Multi_Sub_Object_Materials (default=True)
File/Save as..
New feature: Configuration/Export 3D_Studio_Export_Long_Texture_FileNames (default=False)
V2.50 x86 macOS
Release date: October 12, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.198.298 bytes
Update: 2.501
Supported file formats: 738
New modules: BrainNet Viewer *.NV Load
BrainSuite *.DFS Load / Save
Elite Force *.WPK Load
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
Haydee *.MESH/MTL Load
Legend of Grimrock *.MESH/MATERIALS Load
Legend of Grimrock *.MODEL/MATERIALS Load
Surf Ice (uncompressed) *.MZ3 Load / Save
Improved module: Black Desert *.PAC/PAB Load
New features: Legend of Grimrock *.D3D9_TEXTURE texture format
Configuration/General Object_Material_Bone_Selector_On_StartUp (default=0) 0: Off 1: On
Configuration/General Window_Left (default=250)
Configuration/General Window_Top (default=160)
Configuration/General Window_Width (default=980)
Configuration/General Window_Height (default=600)
Configuration/Import Wavefront_Object_Separator_Type (default=0) 0: Group name 1: Object name
Other change: File/Save as..
V2.40 x86 OS X
Release date: August 12, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.177.223 bytes
Supported file formats: 730
New modules: Grin Engine (Bionic Commando,
Lead and Gold: Gangs of the Wild West,
Terminator Salvation,
Wanted: Weapons of Fate) *.DIESEL Load
Rumble Fighter *.NSX Load
The Thing *.MSH Load
X3 Reality Engine (X3 Terran Conflict) *.BOB Load
X3 Reality Engine (X3 Terran Conflict)
(converted with x2bc) *.BOD Load
Improved modules: Auran Jet *.IM/PM Load
BigWorld Technology
(World of Tanks) *.PRIMITIVES/
VISUAL Load
cal3D ASCII Mesh *.XMF Load
Free Realms *.DME Load
FreeSurfer Triangle Surface Binary * Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.VMESH Load
Whale 2 Engine Binary
(Starpoint Gemini 2) *.MDL Load
Other changes: Third Wire Productions
(Strike Fighters) .LOD Renamed to Third Wire Productions (Strike Fighters: Project 1) .LOD
Third Wire Productions
(Strike Fighters) .SHD Renamed to Third Wire Productions (Strike Fighters: Project 1) .SHD
V2.30 x86 Gold Edition OS X
Release date: May 1, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 9.127.522 bytes
Supported file formats: 725
New modules: Black Desert *.MAPDATA Load
GEM 2 Engine (Men of War: Vietnam
Men of War: Assault Squad 2) *.VOL Load
Strife *.MODEL/MATERIAL Load
Virtual Pool 4 *.DAE Load
Whale 2 Engine Binary
(Starpoint Gemini 2) *.MDL Load
Improved modules: Aarklash: Legacy *.CEF Load
Third Wire Productions *.LOD Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.VMESH Load
Other changes: Aarklash: Legacy .CEF Renamed to Cyanide Studio's game engine (Aarklash: Legacy; Blood Bowl 2; Confrontation; Dogs of War Online) .CEF
Third Wire Productions .LOD Renamed to Third Wire Productions (Strike Fighters) .LOD
Third Wire Productions .SHD Renamed to Third Wire Productions (Strike Fighters) .SHD
v2.20 x86 OS X
Release date: February 12, 2016 [20:00]
Released at: http://www.i3dconverter.com
File size: 8.632.709 bytes
Updates: 2.201-2.203
Supported file formats: 720
New modules: BigWorld Technology (World of Tanks)
*.PRIMITIVES_PROCESSED/
*.VISUAL_PROCESSED Load
Black Desert *.PAC/PAB Load
Black Desert *.PAM Load
Buddha Engine (Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load
GEM 2 Engine (Men of War: Vietnam;
Men of War: Assault Squad 2) *.PLY/MTL Load
LandXML v1.0 TIN Surfaces *.XML Load / Save
Three.js JSON v3 ASCII *.JSON Save
Topocad Terrain Model *.DTM Load
Improved modules: Abyss Engine (Sports Car Challenge) *.AEM Load
ROBLOX Binary Mesh 2.0 *.Mesh Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.MODEL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead;
Soul Worker) *.VMESH Load
Wavefront *.OBJ/MTL Save
New features: Abyss Engine *.AEI texture format
Batch converter Detailed object statistics
Configuration/Import Trinigy_Vision_Engine_UV_Format_Type (default=0) 0: Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead
1: Soul Worker
Drag and Drop support for more than one file
Other change: Configuration/Import Default_Texture_SubDirectory './textures'
v2.10 x86 OS X
Release date: November 12, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 8.597.092 bytes
Supported file formats: 712
New modules: EnSite DIF *.XML Save
Grand Chase *.P3M Load
LS-DYNA Keyword ASCII
(*NODE,*ELEMENT_SOLID,*ELEMENT_SHELL) *.KEY Load
MikuMikuDance *.PMX Load
OMSI - The Bus Simulator v1.00 *.O3D Save
PC Crash ASCII *.IN Load
RF Online *.MSH Load
Improved modules: Aarklash: Legacy *.CEF Load
OMSI - The Bus Simulator v1.00 *.O3D Load
Richard Burns Rally *.SGC Load
Star Wars: Starfighter *.MSH/MTL Load
New features: Batch converter / detailed object statistics
Drag and Drop support for more than one file
v2.0 x86 OS X
Release date: August 12, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 8.430.317 bytes
Supported file formats: 707
New modules: Anno 2070 *.RDM Load
ARAS 360 *.A3X Load
Dekaron (2 Moons) *.MESH/TPACK Load
Ferentus, Herrcot, Xiones *.CMH Load
Havok Vision Engine (Azera Online) *.MODEL Load
Improved modules: Common Layer Interface Binary *.CLI Load
NUAGES *.CNT Load
OGRE Binary *.MESH Load
QuickDraw3D *.3DMF Load
Stratasys Genesys Xs *.SSL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead) *.MODEL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead) *.VMESH Load
New feature: Batch converter
v1.80 x86 OS X
Release date: May 12, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 8.430.317 bytes
Supported file formats: 702
New modules: iCube Engine (Point Blank) *.I3S Load
Lune of Eden *.COL Load
ROBLOX ASCII Mesh 1.0 *.Mesh Save
ROBLOX Binary Mesh 2.0 *.Mesh Load
Improved modules: NCsoft (Auto Assault, Tabula Rasa) *.GEO Load
Star Wars: Galaxies *.MGN Load
Star Wars: Galaxies *.MSH Load
New feature: iCube Engine *.I3I texture format
Other change: STP (University format) .STP Renamed to TNT Leibniz Universität Hannover .STP
v1.70 x86 OS X
Release date: March 26, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.382.385 bytes
Supported file formats: 698
New modules: Child of Light *.M3D.CKD/.S3D.CKD Load
League of Legends *.WGEO Load
Nicktoons Racing *.GEO Load
Unigine Engine (Oil Rush) *.MESH Load
Improved modules: 3D Studio Max ASCII *.ASE Load
DeleD 3D Editor XML Scene *.DXS Load
Polygon File Format (Stanford) Binary *.PLY Load
Sega GT 2002 *.XMX Load
New features: Show vertex normal
Configuration/View Vertex_Normal_Size (default=5)
Child of Light *.TGA.CKD texture format
Other changes: Refractor Engine 2
(Battlefield series) .SM/RS Renamed to Refractor Engine (Battlefield 1942; Battlefield Vietnam) .SM/RS
Battlefield (2142; Heroes) .SKINNEDMESH Renamed to Refractor Engine 2 (Battlefield 2142; Battlefield Heroes) .SKINNEDMESH
v1.60 x86 OS X
Release date: January 26, 2015 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.383.152 bytes
Supported file formats: 694
New modules: GeoJSON [2D MultiPolygon] *.GEOJSON Save
GIANTS Engine Binary
(Farming Simulator 2012, 2014) *.P3D Load
Martial Heroes *.SKN Load
Refractor Engine 2
(Battlefield series) *.SM/RS Load
Improved modules: Aarklash: Legacy *.CEF Load
Cyber Studio CAD-3D *.3D2 Load
Leauge of Legends *.SKN/SKL Load
New features: 7 premium styles Configuration/General/Style
Configuration/General Window_Style_Code (Default=0) 0=Default; 1=Air; 2=Amakrits; 3=AquaGraphite; 4=Blend; 5=Dark; 6=GoldenGraphite; 7=RubyGraphite
Configuration/Import Load_The_First_LOD_Only (default=true)
Configuration/Import Skip_The_Collision_Objects (default=true)
Configuration/View Pan_Speed [for arrow buttons] (default=30 %)
Pan scene Using the arrow buttons
Other changes: Configuration/Import Removed: Skip_The_BOTI_Collision_Objects (Battle of the Immortals .M4F)
Configuration/Import Removed: Skip_The_Mercury_Steam_Engine_Collision_Objects (Mercury Steam Engine .SM3, .MSH)
CAD-3D .3D2 Renamed to Cyber Studio CAD-3D .3D2
v1.50 x86 OS X
Release date: November 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.008.019 bytes
Supported file formats: 690
New modules: Horde3D *.GEO Load
Orion Engine v1 (The Stalin Subway;
The Stalin Subway: The Red Veil) *.MSH Load
QQXY *.SKEM Load
QQXY *.SM Load
Improved modules: Free Realms *.DME Load
Tales of Fantasy *.SKEM Load
Tales of Fantasy *.SM Load
Unreal Engine Skeletal Mesh *.PSK Load
Tales of Fantasy *.QTX texture format
New feature: Configuration/General Update_Server_URL_2 (default=http://3dconverter.webege.com)
v1.40 x86 OS X
Release date: October 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.005.097 bytes
Supported file formats: 686
New modules: AutoCAD DXF [2D POLYLINE] *.DXF Load / Save
DS2 Engine (You Are Empty) *.DS2MD Load
DUG Polygon *.DUPOLY Save
Z Corporation *.ZPR Load
Improved modules: DirectX ASCII Mesh *.X Load
Shaiya Online *.3DC Save
(the save module needs the original .3dc file for animated model!)
Shaiya Online *.SMOD Load
New feature: Tales of Fantasy *.QTX texture format - uncompressed 24, compressed 32 bits
v1.30 x86 OS X
Release date: September 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 7.001.222 bytes
Supported file formats: 683
New modules: DUG Polygon *.DUPOLY Load
Shaiya Online *.3DC Save
(the save module needs the original .3dc file!)
Rysk Your Life 2 *.Z3M Save
(the save module needs the original .z3m file!)
Unreal Engine Skeletal Mesh *.PSK Load
Improved module: Rysk Your Life 2 *.Z3M/SKEL Load
v1.20 x86 OS X
Release date: August 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 6.991.269 bytes
Supported file formats: 681
New modules: ComiPo! *.CSU Load
Rodin4D *.BIN (from .R4S) Load
Rysk Your Life 2 *.R3S Save
ZnZin Engine (Rose Online) *.ZMS Load
New features: Drag and Drop support (to load object)
Configuration/View Antialising (default=4)
0=None (low graphical quality)
2=2x (better graphical quality)
4=4x (best graphical quality)
v1.10 x86 OS X
Release date: July 26, 2014 [20:00]
Released at: http://www.i3dconverter.com
File size: 6.986.699 bytes
Supported file formats: 678
New modules: Additive Manufacturing File Format *.AMF Save
cal3D ASCII Mesh *.XMF Save
Rysk Your Life 2 *.R3S Load
Rysk Your Life 2 *.Z3AM Save
Sega GT 2002 *.XMX Load
Spark Engine (Natural Selection 2) *.MODEL/MATERIAL Load
Improved module: Texture loader *.DDS Rysk Your Life 2 .DDS variant type 1
v1.04 x86 OS X
Release date: June 6, 2014 [21:00]
Released at: http://www.i3dconverter.com
File size: 6.979.865 bytes
Supported file formats: 674
New modules: Abyss Engine (Sports Car Challenge) *.AEM Load
cal3D Binary Mesh (IMVU) *.XMF Load
Marmoset *.MESH Load
xNormal Simple Binary Mesh *.SBM Load / Save
Improved modules: cal3D ASCII Mesh *.XMF Load
cal3D Binary Mesh *.CMF Load
v1.0 x86 OS X
Release date: May 12, 2014 [21:00]
Released at: http://www.i3dconverter.com
File size: 6.654.865 bytes
Supported file formats: 670