V2.80
Release date:		May 12, 2017 [20:00]
Released at:		http://www.i3dconverter.com
File size:		9.587.438 bytes
Supported file formats:	755

New modules:		Commander: Conquest of the Americas	*.S3D		  Load 
East India Company *.BIN Load
TheEngine (King's Bounty: Crossworlds) *.BMA Load
TheEngine (King's Bounty: Crossworlds) *.BMS Load
V2.70 Release date: March 12, 2017 [20:00] Released at: http://www.i3dconverter.com File size: 9.476.726 bytes Supported file formats: 751 New modules: Ancient Wars: Sparta *.MDL Load
Colobot ASCII *.TXT Load / Save Colobot Binary *.MOD Load
Devil Daggers * Load
Devil Daggers (packed) dd file/* Load DWOS CAD *.ATT Load
DWOS CAD *.CMF Load Star Stable Online *.PME Load Improved modules: iCube Engine (Point Blank) *.I3S Load iCube Engine texture format *.I3I Load cal3D ASCII Mesh *.XMF Load RenderWare Binary *.DFF Load Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Save New features: EGO Engine *.EGO texture format Star Stable Online *.PTE texture format Trials Fusion *.TEX texture format
Folders tree on/off (on Toolbar) Configuration/General Folders_Tree_On_StartUp (default=0) 0: Off 1: On Other changes: Free Realms (and Star Wars: The Clone Wars Adventures) .DME Renamed to Forgelight engine (Free Realms; Star Wars: The Clone Wars Adventures) .DME
V2.60 Release date: December 12, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 9.209.673 bytes Supported file formats: 743 New modules: Hostile Waters: Antaeus Rising *.S01 Load Realsoft 3D Javascript *.JS Save Vertex Buffer Object
(Windows 8.0 Resource loading sample) *.VBO Load / Save XNA Posing Studio *.XPS Load XNA Posing Studio Generic Item *.OBJ/MTL/ARL Save
Improved modules: 3D Studio Max ASCII *.ASE Load BigWorld Technology (World of Tanks) *.PRIMITIVES_PROCESSED/ VISUAL_PROCESSED Load XNALara Binary Mesh *.MESH Load Other changes: MU Online (undecoded simple object).BMD Renamed to MU Online (uncoded simple object) .BMD Configuration/Export 3D_Studio_Max_ASCII_Scene_Export_Multi_Sub_Object_Materials (default=True) File/Save as..
New feature: Configuration/Export 3D_Studio_Export_Long_Texture_FileNames (default=False)
V2.50 Release date: October 12, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 9.198.298 bytes Update: 2.501 Supported file formats: 738 New modules: BrainNet Viewer *.NV Load
BrainSuite *.DFS Load / Save
Elite Force *.WPK Load
Hammer Engine (Crossout, Star Conflict) *.MDL-MSH*/MDF Load
Haydee *.MESH/MTL Load Legend of Grimrock *.MESH/MATERIALS Load
Legend of Grimrock *.MODEL/MATERIALS Load Surf Ice (uncompressed) *.MZ3 Load / Save
Improved module: Black Desert *.PAC/PAB Load New features: Legend of Grimrock *.D3D9_TEXTURE texture format Configuration/General Object_Material_Bone_Selector_On_StartUp (default=0) 0: Off 1: On Configuration/General Window_Left (default=250)
Configuration/General Window_Top (default=160)
Configuration/General Window_Width (default=980)
Configuration/General Window_Height (default=600)
Configuration/Import Wavefront_Object_Separator_Type (default=0) 0: Group name 1: Object name Other change: File/Save as.. V2.40 Release date: August 12, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 9.177.223 bytes Supported file formats: 730 New modules: Grin Engine (Bionic Commando,
Lead and Gold: Gangs of the Wild West,
Terminator Salvation,
Wanted: Weapons of Fate) *.DIESEL Load Rumble Fighter *.NSX Load The Thing *.MSH Load X3 Reality Engine (X3 Terran Conflict) *.BOB Load
X3 Reality Engine (X3 Terran Conflict)
(converted with x2bc) *.BOD Load Improved modules: Auran Jet *.IM/PM Load BigWorld Technology (World of Tanks) *.PRIMITIVES/ VISUAL Load cal3D ASCII Mesh *.XMF Load Free Realms *.DME Load FreeSurfer Triangle Surface Binary * Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.VMESH Load Whale 2 Engine Binary (Starpoint Gemini 2) *.MDL Load Other changes: Third Wire Productions (Strike Fighters) .LOD Renamed to Third Wire Productions (Strike Fighters: Project 1) .LOD Third Wire Productions (Strike Fighters) .SHD Renamed to Third Wire Productions (Strike Fighters: Project 1) .SHD V2.30 Gold Edition Release date: May 1, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 9.127.522 bytes Supported file formats: 725 New modules: Black Desert *.MAPDATA Load
GEM 2 Engine (Men of War: Vietnam Men of War: Assault Squad 2) *.VOL Load Strife *.MODEL/MATERIAL Load Virtual Pool 4 *.DAE Load Whale 2 Engine Binary (Starpoint Gemini 2) *.MDL Load
Improved modules: Aarklash: Legacy *.CEF Load Third Wire Productions *.LOD Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.VMESH Load Other changes: Aarklash: Legacy .CEF Renamed to Cyanide Studio's game engine (Aarklash: Legacy; Blood Bowl 2; Confrontation; Dogs of War Online) .CEF Third Wire Productions .LOD Renamed to Third Wire Productions (Strike Fighters) .LOD Third Wire Productions .SHD Renamed to Third Wire Productions (Strike Fighters) .SHD v2.20 Release date: February 12, 2016 [20:00] Released at: http://www.i3dconverter.com File size: 8.632.709 bytes Updates: 2.201-2.203 Supported file formats: 720 New modules: BigWorld Technology (World of Tanks) *.PRIMITIVES_PROCESSED/
*.VISUAL_PROCESSED Load
Black Desert *.PAC/PAB Load
Black Desert *.PAM Load Buddha Engine (Costume Quest) *.MESH.HEADER/
*.MESH/
*.MATERIAL/
*.RIG.HEADER/
*.RIG Load GEM 2 Engine (Men of War: Vietnam;
Men of War: Assault Squad 2) *.PLY/MTL Load
LandXML v1.0 TIN Surfaces *.XML Load / Save
Three.js JSON v3 ASCII *.JSON Save
Topocad Terrain Model *.DTM Load
Improved modules: Abyss Engine (Sports Car Challenge) *.AEM Load ROBLOX Binary Mesh 2.0 *.Mesh Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.MODEL Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead; Soul Worker) *.VMESH Load Wavefront *.OBJ/MTL Save New features: Abyss Engine *.AEI texture format Batch converter Detailed object statistics Configuration/Import Trinigy_Vision_Engine_UV_Format_Type (default=0) 0: Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead
1: Soul Worker
Drag and Drop support for more than one file Other change: Configuration/Import Default_Texture_SubDirectory './textures' v2.10 Release date: November 12, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 8.597.092 bytes Supported file formats: 712 New modules: EnSite DIF *.XML Save
Grand Chase *.P3M Load
LS-DYNA Keyword ASCII
(*NODE,*ELEMENT_SOLID,*ELEMENT_SHELL) *.KEY Load
MikuMikuDance *.PMX Load
OMSI - The Bus Simulator v1.00 *.O3D Save
PC Crash ASCII *.IN Load
RF Online *.MSH Load Improved modules: Aarklash: Legacy *.CEF Load OMSI - The Bus Simulator v1.00 *.O3D Load Richard Burns Rally *.SGC Load Star Wars: Starfighter *.MSH/MTL Load New features: Batch converter / detailed object statistics Drag and Drop support for more than one file
v2.0 Release date: August 12, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 8.430.317 bytes Supported file formats: 707 New modules: Anno 2070 *.RDM Load
ARAS 360 *.A3X Load
Dekaron (2 Moons) *.MESH/TPACK Load
Ferentus, Herrcot, Xiones *.CMH Load
Havok Vision Engine (Azera Online) *.MODEL Load
Improved modules: Common Layer Interface Binary *.CLI Load NUAGES *.CNT Load OGRE Binary *.MESH Load
QuickDraw3D *.3DMF Load Stratasys Genesys Xs *.SSL Load
Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead) *.MODEL Load Trinigy Vision Engine
(Arcania: Gothic 4;
Grotesque Tactics: Evil Heroes;
Orcs Must Die; Trapped Dead) *.VMESH Load
New feature: Batch converter
v1.80 Release date: May 12, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 8.430.317 bytes Supported file formats: 702 New modules: iCube Engine (Point Blank) *.I3S Load
Lune of Eden *.COL Load
ROBLOX ASCII Mesh 1.0 *.Mesh Save
ROBLOX Binary Mesh 2.0 *.Mesh Load
Improved modules: NCsoft (Auto Assault, Tabula Rasa) *.GEO Load Star Wars: Galaxies *.MGN Load Star Wars: Galaxies *.MSH Load New feature: iCube Engine *.I3I texture format
Other change: STP (University format) .STP Renamed to TNT Leibniz Universität Hannover .STP v1.70 Release date: March 26, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 7.382.385 bytes Supported file formats: 698 New modules: Child of Light *.M3D.CKD/.S3D.CKD Load
League of Legends *.WGEO Load
Nicktoons Racing *.GEO Load Unigine Engine (Oil Rush) *.MESH Load
Improved modules: 3D Studio Max ASCII *.ASE Load DeleD 3D Editor XML Scene *.DXS Load Polygon File Format (Stanford) Binary *.PLY Load
Sega GT 2002 *.XMX Load New features: Show vertex normal
Configuration/View Vertex_Normal_Size (default=5) Child of Light *.TGA.CKD texture format
Other changes: Refractor Engine 2 (Battlefield series) .SM/RS Renamed to Refractor Engine (Battlefield 1942; Battlefield Vietnam) .SM/RS Battlefield (2142; Heroes) .SKINNEDMESH Renamed to Refractor Engine 2 (Battlefield 2142; Battlefield Heroes) .SKINNEDMESH

v1.60 Release date: January 26, 2015 [20:00] Released at: http://www.i3dconverter.com File size: 7.383.152 bytes Supported file formats: 694 New modules: GeoJSON [2D MultiPolygon] *.GEOJSON Save
GIANTS Engine Binary
(Farming Simulator 2012, 2014) *.P3D Load Martial Heroes *.SKN Load Refractor Engine 2
(Battlefield series) *.SM/RS Load

Improved modules: Aarklash: Legacy *.CEF Load Cyber Studio CAD-3D *.3D2 Load Leauge of Legends *.SKN/SKL Load New features: 7 premium styles Configuration/General/Style Configuration/General Window_Style_Code (Default=0) 0=Default; 1=Air; 2=Amakrits; 3=AquaGraphite; 4=Blend; 5=Dark; 6=GoldenGraphite; 7=RubyGraphite Configuration/Import Load_The_First_LOD_Only (default=true)
Configuration/Import Skip_The_Collision_Objects (default=true)
Configuration/View Pan_Speed [for arrow buttons] (default=30 %) Pan scene Using the arrow buttons Other changes: Configuration/Import Removed: Skip_The_BOTI_Collision_Objects (Battle of the Immortals .M4F)
Configuration/Import Removed: Skip_The_Mercury_Steam_Engine_Collision_Objects (Mercury Steam Engine .SM3, .MSH) CAD-3D .3D2 Renamed to Cyber Studio CAD-3D .3D2 v1.50 Release date: November 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 7.008.019 bytes Supported file formats: 690 New modules: Horde3D *.GEO Load
Orion Engine v1 (The Stalin Subway; The Stalin Subway: The Red Veil) *.MSH Load QQXY *.SKEM Load
QQXY *.SM Load Improved modules: Free Realms *.DME Load Tales of Fantasy *.SKEM Load Tales of Fantasy *.SM Load Unreal Engine Skeletal Mesh *.PSK Load Tales of Fantasy *.QTX texture format New feature: Configuration/General Update_Server_URL_2 (default=http://3dconverter.webege.com) v1.40 Release date: October 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 7.005.097 bytes Supported file formats: 686 New modules: AutoCAD DXF [2D POLYLINE] *.DXF Load / Save DS2 Engine (You Are Empty) *.DS2MD Load DUG Polygon *.DUPOLY Save
Z Corporation *.ZPR Load Improved modules: DirectX ASCII Mesh *.X Load Shaiya Online *.3DC Save (the save module needs the original .3dc file for animated model!) Shaiya Online *.SMOD Load New feature: Tales of Fantasy *.QTX texture format - uncompressed 24, compressed 32 bits v1.30 Release date: September 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 7.001.222 bytes Supported file formats: 683 New modules: DUG Polygon *.DUPOLY Load Shaiya Online *.3DC Save
(the save module needs the original .3dc file!)
Rysk Your Life 2 *.Z3M Save
(the save module needs the original .z3m file!) Unreal Engine Skeletal Mesh *.PSK Load
Improved module: Rysk Your Life 2 *.Z3M/SKEL Load v1.20 Release date: August 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 6.991.269 bytes Supported file formats: 681 New modules: ComiPo! *.CSU Load
Rodin4D *.BIN (from .R4S) Load
Rysk Your Life 2 *.R3S Save
ZnZin Engine (Rose Online) *.ZMS Load New features: Drag and Drop support (to load object) Configuration/View Antialising (default=4) 0=None (low graphical quality) 2=2x (better graphical quality) 4=4x (best graphical quality)

v1.10 Release date: July 26, 2014 [20:00] Released at: http://www.i3dconverter.com File size: 6.986.699 bytes Supported file formats: 678 New modules: Additive Manufacturing File Format *.AMF Save cal3D ASCII Mesh *.XMF Save Rysk Your Life 2 *.R3S Load Rysk Your Life 2 *.Z3AM Save
Sega GT 2002 *.XMX Load Spark Engine (Natural Selection 2) *.MODEL/MATERIAL Load Improved module: Texture loader *.DDS Rysk Your Life 2 .DDS variant type 1
v1.04 Release date: June 6, 2014 [21:00] Released at: http://www.i3dconverter.com File size: 6.979.865 bytes Supported file formats: 674 New modules: Abyss Engine (Sports Car Challenge) *.AEM Load
cal3D Binary Mesh (IMVU) *.XMF Load
Marmoset *.MESH Load xNormal Simple Binary Mesh *.SBM Load / Save Improved modules: cal3D ASCII Mesh *.XMF Load
cal3D Binary Mesh *.CMF Load
v1.0 Release date: May 12, 2014 [21:00] Released at: http://www.i3dconverter.com File size: 6.654.865 bytes Supported file formats: 670